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  1. #1
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Re-posting this from a similar thread:

    If they made them like actual hunt quests this wouldn't be a problem. Acccept the quests from the tavern or w/e, walk up to the hunt area queue awaiting 24-72 players, explore the now empty area instance specially made for your team, seek out the monster and beat the crap out of it. Now your whole team gets full credit and everyone goes back happy.


    (2)
    Last edited by Kurogaea; 11-07-2015 at 05:28 PM.

  2. #2
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80
    Quote Originally Posted by Kurogaea View Post
    Re-posting this from a similar thread:

    If they made them like actual hunt quests this wouldn't be a problem. Acccept the quests from the tavern or w/e, walk up to the hunt area queue awaiting 24-72 players, explore the now empty area instance specially made for your team, seek out the monster and beat the crap out of it. Now your whole team gets full credit and everyone goes back happy.


    Yeah, it's called The Diadem.
    (1)

  3. #3
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Phireblast View Post
    Yeah, it's called The Diadem.
    Also re-posting from a similar thread:

    Quote Originally Posted by Felis View Post
    that come with 3.1 (without the tavern)

    ............Why are you comparing company exploration to hunts? You do a buttload more things in explorations. In fact explorations would've been alot better if the exploring factor wasn't butchered with a damn to-do list. Whats the point of going to these new mysterious lands if we can't discover the s#%$ that are mysteries to us?? We already know what we're looking for!! That's like half the exploring right there!! Another idea with untapped potential.

    The hunt idea is what hunts should have been in the past. Explorations would've been different too. Btw its was the first time I looked at that picture, super disappointing.
    (0)

  4. #4
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Colorful View Post
    That begs the question, why didn't The Diadem replace The Hunt entirely? It's pretty much a better version of The Hunt, even with its own currency similar to The Hunt.
    Probably because The Hunt is a fully working game aspect in the open world that some people actually like doing. My question is, why are people so adamant about removing or replacing a type of gameplay they don't like when they could just suggest additional types of gameplay? "Better" is subjective after all.

    Quote Originally Posted by Kurogaea View Post
    ............Why are you comparing company exploration to hunts? You do a buttload more things in explorations. In fact explorations would've been alot better if the exploring factor wasn't butchered with a damn to-do list. Whats the point of going to these new mysterious lands if we can't discover the s#%$ that are mysteries to us?? We already know what we're looking for!! That's like half the exploring right there!! Another idea with untapped potential.

    The hunt idea is what hunts should have been in the past. Explorations would've been different too. Btw its was the first time I looked at that picture, super disappointing.
    He was comparing your hunt idea to The Diadem, because they are almost identical. Except The Diadem offers other things to do if the team wants to stay there after killing one enemy. So your style of hunts would be redundant upon implementation. Also, you can minimize/hide your duty objective list if you don't like it.

    Good thing about The Diadem is that it's apparently going to drop 210 gear, so anyone who prefer instanced hunting/exploring is free to do so for similar rewards. The cooldown between full missions is only 30 minutes which is a lot less than the wait for another S rank to pop.
    (0)
    Last edited by Reinha; 11-07-2015 at 11:55 PM.

  5. #5
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Reinha View Post
    Probably because The Hunt is a fully working game aspect in the open world that some people actually like doing.
    It's fine when it's relatively dead, but when it's a zergfest does anyone really find it fun? I doubt it, I can't speak for everyone but I can't say I enjoy people name calling each other on chat for 10 minutes due to "pulling early", or anything of that sort. They shouldn't be tied to progression, bardings, minions, sure. That maintains a healthy but not so toxic community for The Hunt, but when they tie progression it's not beneficial for the game or the players, while putting a lot of people off. If they insist on turning it into a zergfest time and time again, it's better to rid of it all together.

    They're forcing people into content that they otherwise wouldn't touch with a ten foot pole, which is where the problem lies. I know someone is going to respond "But you can spend 10+ weeks with the weekly Void Ark lockouts!", why did the Void Ark have to have those items weekly locked to begin with? It would be like telling someone they can drive for 2 hours to pick a package up, or wait 2 months for it to be delivered, obviously they're going to drive the 2 hours.
    (6)
    Last edited by Colorful; 11-08-2015 at 12:10 AM.

  6. #6
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Phireblast View Post
    Yeah, it's called The Diadem.
    That begs the question, why didn't The Diadem replace The Hunt entirely? It's pretty much a better version of The Hunt, even with its own currency similar to The Hunt.

    Quote Originally Posted by Kurogaea View Post
    ............Why are you comparing company exploration to hunts? You do a buttload more things in explorations. In fact explorations would've been alot better if the exploring factor wasn't butchered with a damn to-do list. Whats the point of going to these new mysterious lands if we can't discover the s#%$ that are mysteries to us?? We already know what we're looking for!! That's like half the exploring right there!! Another idea with untapped potential.
    They're not butchering anything with a to-do list, that list is available for players who want to have a goal in mind. They can be completely ignored without any issues, I fail to see how that's butchering anything.
    (1)

  7. #7
    Player
    Eothas's Avatar
    Join Date
    Aug 2015
    Posts
    161
    Character
    Xander Wolf
    World
    Balmung
    Main Class
    Sage Lv 90
    Hunts are cool when you are doing them with a small group of people.

    Zergfests? Waiting 200 min so the entire server can be there? Excuse-me, no. Thats terrible. Either let us get loot freely on void ark or gate hunt into 1 piece/week.
    (3)

  8. #8
    Player
    Silenka's Avatar
    Join Date
    Jul 2014
    Posts
    15
    Character
    Silenka Tirial
    World
    Siren
    Main Class
    Fisher Lv 80
    Hunts are hilarious for this exact reason.

    I can take or leave them but I'm not going to complain over the chance to get my gear upgraded faster than one token a week.
    Plus, the constant cries about early pulls are an endless source of entertainment (at least, endless until hunts go back to being something no one cares about, which only takes about two weeks from the time any patch drops).

    You shouldn't expect the entire server to pander to you specifically. If you want to participate in the content, try to get into a good hunt LS, be ready to get your party going and get to the mob as quick as you can. If it gets pulled before you get there, it's not the end of the world. I don't understand why people insist on acting like it is, but it sure is amusing to watch from my perspective.
    (3)
    Last edited by Silenka; 11-07-2015 at 06:46 PM.

  9. #9
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    FATEs you do with 350 other people should totally give out rewards that raids only give one of per week.
    (2)

  10. #10
    Player
    Silenka's Avatar
    Join Date
    Jul 2014
    Posts
    15
    Character
    Silenka Tirial
    World
    Siren
    Main Class
    Fisher Lv 80
    "Raids"; Void Ark is going to be just as faceroll as FATEs, just like the CT chain.
    (0)

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