That's the issue. You can make alts and gear them up at the same time, while you can't do the same with alt jobs. Imo it just shows that acquisition of gear should be reworked to support one of the main features - one character for everything.
The issue? Seriously? Even the top raiders who think locking out their one top job is bad don't play more than 2 jobs on 2 separate chars. No one would even TRY 12, heck 3 would be overkill for most considering they'd not only need freetime pretty much in permanence (sleep, eat, play, nothing else), but they'd need to keep up with 3 statics, at 3 schedules, for 3 stressful raid night-schedules. I think 2 is hardcore already. Gearing 2 jobs is fine (and currently doable!), gearing 2 chars to go around the lockout is hardcore.

It's great that this slows down progression and increases artifical longevity of content, but the gear vs skill ratio seems far from good.
Do you think taxes steal from the very rich and tax havens are a natural defense of the 1% against the evil governments who want to give back to the poorer people? Cause it sounds very right wing. The elite can stroke their own e-peen, they don't need exclusive forever-and-ever-better-than-you neon signs.