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  1. #1
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Velhart View Post
    It does however need to be properly balanced for normal and hardcore raiders
    I'm pretty sure that's basically what Zosia is saying, too. Coil appealed to about 10% of the population, while the current Savage implementation is certainly reaching a smaller number (I don't want to throw out a number since we don't have data for the entire raid cycle yet). That's why the numbers aspect is important, because if the number players engaging with content is too small relative to the development time required for that content, it no longer becomes viable for the dev team to *create* that content.
    (9)

  2. #2
    Player
    Mike555's Avatar
    Join Date
    Dec 2014
    Posts
    23
    Character
    Nasty Lala'grinder
    World
    Ragnarok
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Alahra View Post
    (I don't want to throw out a number since we don't have data for the entire raid cycle yet).
    Even if the number were to double by the end of the cycle we'd be looking at 4000 players with clears. In a game with supposedly 700k subscribers, less than 1% clear rate.
    (4)