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  1. #71
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,253
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    It was difficult but not unbearable. I think every other dungeon in the game has a boring final boss that you can heal blindfolded just by targetting the main tank and spamming Cure/Physick/Benefic. At least this boss FELT LIKE A BOSS. I have healed/DPS'd/tanked Vault and I have to say it's stressful as either, which is why it's such a hard dungeon. All of the bosses are difficult. The first boss with her stupid holy orbs and her braver spam...the second boss knocking people back into black holes and giving them Crazzzzzzzzzzy vuln stacks, last boss with unavoidable raid-wide AoEs...
    (1)

  2. #72
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jonnycbad View Post
    It was difficult but not unbearable. I think every other dungeon in the game has a boring final boss that you can heal blindfolded just by targetting the main tank and spamming Cure/Physick/Benefic. At least this boss FELT LIKE A BOSS.
    My biggest problem with the Vault last boss is other people (DPS) can get me killed.

    Ok, I get it. Most people don't care about mechanics. If they want to stand in stuff for the first two bosses, fine. I can rez, as mana allows (not often in that dungeon but still). There's no enrage so as long as the tank lives we're good.

    Then there's the last boss. I can carry pretty hard but if I'm on the edge of the arena and the person I'm tethered to just won't budge... It's a wipe! He also hits tanks pretty hard, like, you've got to stay on them with a lot more than just a regen. Makes it hard to get MP back for a raise if one DPS kills the other.

    That said, my only real problem is tethers/chains. Outside of Coil/Savage raids, my party members shouldn't kill me when they fail a mechanic.
    (0)

  3. #73
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I found the last boss a little more difficult then the rest of the leveling content, but it was rarely wiped, except on those occasions where someone would stand in the middle chained to me and not move. ;-;. You monster.

    SCH it was great with Indom, probably the easiest. AST was alright, because of Synastry. WHM was awesome because you could stand in the middle and CS+Assize during the fireball stage... 1/3 of all of them dead in 1 skill. D: The worst part was the final phase where your FPS plummets a moment between the ponies, the chain, and the fire puddles. Still doable most of the time.
    (0)

  4. #74
    Player
    Leukka's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    20
    Character
    Orrah'to Leukka
    World
    Cactuar
    Main Class
    Carpenter Lv 90
    The only problem with the Vault's final fight is that there really hasn't been a fight that requires as much healer throughput since Pharos Sirius' first boss. If anything, they should consider making older fights harder so healers can get conditioned to burst healing while handling mechanics rather than making one fight easier.

    Here's hoping we get some more healer intensive fights in 3.1 to allow us to really flex our muscles, God knows that lots of us haven't been using them lately.
    (0)

  5. #75
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    its not as bad as the Aery. SABLE PRICE still ruining lives!
    (0)

  6. #76
    Player
    Tyrn's Avatar
    Join Date
    Oct 2014
    Posts
    319
    Character
    Tyrnia Edil
    World
    Odin
    Main Class
    Warrior Lv 90
    Having leveled all jobs to 60 and doing every dungeon on each of them I'd say The Vault and especially the last boss is how dungeons should be, just difficult enough to be just a tad interesting but still so easy that you can clear it without wipes with new people in the party if they can read 3 short lines of text.

    Quote Originally Posted by Aomine1992 View Post
    its not as bad as the Aery. SABLE PRICE still ruining lives!
    How? Any single healer or dps can take it down on their own so you only need one of the 2 who aren't trapped to pay attention, the only problem with sable price is when the tank feels the need to "help" and turns the boss towards the party getting everyone cleaved.
    (0)

  7. #77
    Player
    enthauptet's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    719
    Character
    Judy Hopps
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Tyrn View Post
    How? Any single healer or dps can take it down on their own so you only need one of the 2 who aren't trapped to pay attention, the only problem with sable price is when the tank feels the need to "help" and turns the boss towards the party getting everyone cleaved.
    I've had multiple runs where nobody would attack it so I started only leveling on that one with friends after that lol.
    (0)

  8. #78
    Player
    boredomisboring's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    36
    Character
    Ika Yaki
    World
    Cactuar
    Main Class
    White Mage Lv 60
    The first time I did the Vault as a WHM, I had a pretty terrible party--DPS that wouldn't separate while chained/tethered, party members being hit by the enemies that cross the arena, standing in AOEs, etc. We wiped a lot. It really made me question whether I wanted to continue maining a healing job and my own performance as a healer. But when I ran it a second time, it was smooth sailing. To be honest, the Vault isn't a difficult dungeon--all three bosses have mechanics that players should watch for (i.e. where to stand during the second boss or separating when being chained during the third)--but healing the Vault is only really a struggle when your party is doing poorly--which is the case most of the time as a healer--our job is usually the easiest or most difficult depending on our party's performance. Every other time I've done the Vault, as a WHM and later as an AST (pre-buff), I didn't find any issues with it. I haven't completed it as SCH yet, so I can't comment on their performance in the Vault. The last boss is definitely more healing-intensive than the bosses from other dungeons, but not unnecessarily so. It's just more punishing for mistakes. For me, it was a nice change overall though.
    (0)

  9. #79
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Tyrn View Post
    the only problem with sable price is when the tank feels the need to "help" and turns the boss towards the party getting everyone cleaved.
    The struggle is real. I don't want to cleave you but... nobody is hitting the bloody prison. Must - save - lives. ಠ_ಠ
    (0)

  10. #80
    Player
    _slowpoke_'s Avatar
    Join Date
    May 2015
    Posts
    211
    Character
    Yayadon Yadon
    World
    Cerberus
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Zephan View Post
    Chains, circles, horses, they all combine to make a fight where standing still just isn't an option a large amount of the time.
    I've tanked this fight a lot recently while I leveled DRK, and I stand still 80-90% of the time in the last phase and only barely move because the mechanics are so incredibly predictable once you've understood the pattern. Wait for horses, locate safe spot, bait Heavensflame (i.e., don't move at all if you're not in a safe spot), move to safe spot, repeat. Plus, most of my movement is on a single horizontal line parallel to the horses, which makes everything even easier.

    Granted, as a tank, you don't get chained. But even with chains, the movement required in this fight is a bit above average at best, as long as you know what you - or rather, the boss - are doing.

    This is still my favorite pre-60 boss in HW, *especially* because it seems so chaotic until you figure out the patterns.
    (0)
    Quote Originally Posted by Leveva Heavensreader
    A realm where one must apologize for being a victim is no realm worth living in.
    Quote Originally Posted by Hall of Novices, on Healer DPS

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