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  1. #61
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Nadirah View Post
    No, its not, if you don't care about stacks or Enochian dropping.

    If you do care, its a pain in the ass.

    SE made high mobility fights and then gave black mages abilities reliant on standing in one spot.

    Ley Lines was ripped right from WoW, and Rune of Power. Which also sucks, for the same reasons. You'd think he'd have known it wasn't liked there either.
    You can't keep up enochian anyways if you're 57, and it's not a big deal to lose it until you get f4 at 60 (til then it's just a 5% buff). Plus your rotation's faster before f4, so you get more room to work with. Plus the first rotation gives you plenty of spare time to refresh.

    "SE made high mobility fights and then gave black mages abilities reliant on standing in one spot" has been a thing since 2.0 launch. Blm needs to deal with movement. That's a big part of the job. If you don't like doing that then you don't like playing blm, so don't. It's a turret dps. There are plenty of ways to pre-position or utilize cooldowns to deal with it, assuming you're willing to. Same as every other fight with movement (which there are honestly few of in hw).

    And no reason to lose AF/UI stacks. They last 10 seconds and f1 is 2.5 base cast; there's some movement sure, but not 7.5 straight seconds of it.
    (2)
    Last edited by Malevicton; 10-31-2015 at 04:46 PM.
    When in doubt, assume sarcasm

  2. #62
    Player
    Zephan's Avatar
    Join Date
    Aug 2015
    Posts
    11
    Character
    Zephan Valeda
    World
    Leviathan
    Main Class
    Black Mage Lv 60
    Chains, circles, horses, they all combine to make a fight where standing still just isn't an option a large amount of the time. Nobody said the fight was hard for BLMs, just that it sucks for BLMs given that movement is intrinsically against our playstyle. As you said, it doesn't matter if we lose Enochian and it's rare that we'd lose AF, but neither of those remove the point that our abilities have long cast times and thus are much more restricted in this fight than any other class', leading to our DPS being much lower in relation.

    As an example, I was in the Vault the other day and was staying well ahead of the DRG in aggro in every other fight, but for the final boss he was a good 50% ahead of me most of the time. The only classes I would have been competitive with are BRD and MCH in WM/GB.
    (1)
    Last edited by Zephan; 10-31-2015 at 10:31 PM.

  3. #63
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Sohee Kim
    World
    Balmung
    Main Class
    Dancer Lv 91
    Can we please stop wanting everything to be easier? I actually like things to be difficult, even though the vault really isn't that difficult to begin with. I understand the feedback, but maybe people need to get experience with the dungeon, before automatically assuming that it's too difficult. You can't just jump into everything and blow through it with ease.
    (9)

  4. #64
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Zephan View Post
    snip
    There's movement, but just do what blms always do when there's movement and you'll be fine. By 57 you should know a few tricks.

    Stand near the entrance while dpsing. Knights always spawn on the opposite side so you get like a year to position when they spawn. Slidecast around like a boss, or wait for a party member to position and AM to em. You should lose no uptime to knights.

    Can slidecast when chains first spawn and lose probably 1 gcd unless the other person is just herpaderping. Puddles spawn with knights, so be ready to slidecast; might lose 1 gcd but with luck you might not lose anything.

    Then it all just repeats. During the dps check phase you just get occasional line aoes (small ones too). No reason to lose casting uptime to those.

    It doesn't suck for blms, it sucks for blms who don't know how to deal with stuff that the job has had to deal with since 2.0. This is nothing new.

    As with every other fight: after you've seen it once or twice (assuming you were paying attention) you'll do fine. The only reason not to be fine after a couple tries is if you threw up your hands, decided it was a bad blm fight, and just didn't try to handle the mechanics.
    (2)
    When in doubt, assume sarcasm

  5. #65
    Player
    konage's Avatar
    Join Date
    Oct 2013
    Posts
    80
    Character
    Devenu De'lune
    World
    Mateus
    Main Class
    Marauder Lv 70
    This just shows how bad the player base in ffxiv is. Wanting challenging encounters dumb down where people that are already playing there classes at 20% of its potential to making it so that they can play stationary and press 1-2-3.
    (0)

  6. #66
    Player
    Aezryn's Avatar
    Join Date
    Sep 2015
    Posts
    18
    Character
    Keih'to Aezyrius
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    This fight is actually my favorite dungeon fight (the whole dungeon is actually my favorite as a healer) I like that its more challenging especially when you are leveling up and I think it really prepares you as a healer for harder content and how to play your class well. I honestly hope that there are more fights like this and less where I'm just casting regen on the tank and throwing out weak dps for most of the dungeon.
    (5)

  7. #67
    Player
    Yawnie's Avatar
    Join Date
    Oct 2015
    Posts
    255
    Character
    Mewmew Rielle
    World
    Gilgamesh
    Main Class
    Astrologian Lv 90
    I can see how it might be difficult for first timers - and of course it's tedious when no one wants to dodge mechanics.

    Only time I found this difficult was when I was leveling AST pre-buff

    Other than that it might just be a good idea to not move the camera around so much - angle it in a way that lets you get a good view of what's behind you.
    (0)

  8. #68
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Raiden
    Main Class
    Paladin Lv 60
    I always have my camera moving. O.o

    And if the boss isn't being tanked near the door, the blm standing there is a liability if they get chained to melee. Further apart you are, the harder they are to break.

    You also need to remember this is a leveling dungeon. People on alt jobs might not have gear to actually not have issues there.

    You can't just have the tank/healer carry everyone. This is the only dungeon I've outright *left* because the 2 250 dps blm/NIN couldn't kill it in a timely manner.
    (0)

  9. #69
    Player
    YuiKitahara's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    49
    Character
    Essie L'caelum
    World
    Unicorn
    Main Class
    White Mage Lv 80
    I did Vault many times and tried all 3 healer classes but didn't feel it's that terrible. You just need to meet better players nya~ /pet
    (0)

  10. #70
    Player
    Werhusky's Avatar
    Join Date
    Oct 2013
    Posts
    872
    Character
    Nazreen Eby
    World
    Cerberus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Yawnie View Post
    Only time I found this difficult was when I was leveling AST pre-buff
    AST prebuff was still easier than on my SCH
    Maybe though because I refused gearing up with anything that didn't have crit substat ^^
    In general I find this boss easier with Aspected Helios/Medica 2 ticking though
    (0)
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