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Thread: 3.1 PLD Changes

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  1. #1
    Player Ercapote's Avatar
    Join Date
    Aug 2015
    Posts
    193
    Character
    Sebaron Rivail
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Syzygian View Post
    Regardless of agreeing or disagreeing with anything that's been said so far in this thread, I can't see how this comes as a suprise to anyone. =/
    Because how war was treated in 2.1 ? No? Do we forgot the massive overhaul they got and how PLD it's been treated?
    (5)

  2. #2
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Ercapote View Post
    Because how war was treated in 2.1 ? No? Do we forgot the massive overhaul they got and how PLD it's been treated?
    That was a defensive overhaul that was a straight-up requirement to clear the content. PLD can clear content right now. People just unanimously don't like to use it because its inefficient.
    (6)

  3. #3
    Player
    Silver_Blade's Avatar
    Join Date
    Oct 2015
    Posts
    60
    Character
    Ellder Sage
    World
    Faerie
    Main Class
    Paladin Lv 70
    As sad as this makes me it does not suprise me anyone who played FFXI pre expansion knows SE doesnt care about paladin much, in that game ninja tanks were gods in comparison to paladins they could do great dps evade 95% of attacks and debuff paladins did no dps took massive damage and in exchange they could cast 2-3 heals per mana bar....now here we are paladins can heal nice have great defense, but both other tanks are superior we can pretend they arent, but they are, more utility more OT and MT dps....and this is from a FFXI PLD and a FFXIV PLD
    (0)

  4. #4
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Silver_Blade View Post
    As sad as this makes me it does not suprise me anyone who played FFXI pre expansion knows SE doesnt care about paladin much, in that game ninja tanks were gods in comparison to paladins they could do great dps evade 95% of attacks and debuff paladins did no dps took massive damage and in exchange they could cast 2-3 heals per mana bar
    Even back in FFXI, people asked more and more to buff PLD's damage.
    And even back then, I thought that it was stupid. For me, PLD don't need to lean on the DPS side, but on the healing side. Make it so that a good PLD doesn't need a dedicated healer.

    Which, by the way, was possible in FFXI, either with Ochain + Shield Mastery + DNC Subjob. Or by combining bonus to cure potency/cure received, and items that gives you MP back whenever you take damage.
    (0)
    Last edited by Reynhart; 11-10-2015 at 07:47 PM.