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  1. #1
    Player
    Sapphidia's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Sapphidia Wulfhaven
    World
    Balmung
    Main Class
    Warrior Lv 90

    New Shield Swipe - role is reversed?

    So it seems PLD's Shield Swipe is getting an Enmity modifier in 3.0. I'm not sure what multiplier it will be, but it seems it still has the same 210 potency and 40 TP cost as before.

    What's interesting about this is the new DPS moves - Royal Authority being 340 potency and Goring Blade being 520 potency if it ticks fully. The average potency across the 3 hits of a Royal Authority combo is 230 per GCD, even higher for the Goring combo.

    What this means in practise is that Shield Swipe is technically a DPS -loss- to use now over just using the two new DPS moves (though it's a TP save of course so likely a DPS increase over very long fights). What matters thus is the enmity modifier - if it's higher than the average threat of a halone combo then it's going to be worth hitting Swipe every single time it's off cooldown to max your threat. If it's less threat than a halone combo average then Swipe becomes relegated to pure TP conservation, or perhaps occasional weaving during DPS combos to maintain a bit of a threat lead.

    In 2.0 Shield Swipe was a move you used as often as possible but only when you had a threat lead, in order to maximise your DPS when tanking and conserve TP, but at the cost of some threat. In 3.0 it looks like Shield Swipe is probably going to be a way to maximise your -threat- and conserve TP, but at the cost of some DPS.

    Curious how we've now got the buff everyone has been asking for (bonus enmity) but due to other skills the entire role of this skill has now changed. I await with interest to see if the Enmity modifier is going to be high enough to make it worth hitting for a max threat rotation.
    (0)

  2. #2
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Pretty much that. It's no longer a DPS increase unless you are spamming halons for some odd reason. It's now an emnity tool to weave during the new combos as needed.
    (0)

  3. #3
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    it need to be off the GCD if that's the case
    (1)

  4. #4
    Player
    Paikis's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by melflomil View Post
    it need to be off the GCD if that's the case
    No, it really doesn't.
    (0)

  5. #5
    Player
    Syfer22's Avatar
    Join Date
    Apr 2015
    Posts
    105
    Character
    Leon Harte
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by melflomil View Post
    it need to be off the GCD if that's the case
    As much as I'd like it to be, I agree that this shouldn't be an OGCD skill. It doesn't have a cooldown as is (well, rather, it shares the GCD), so they would have to implement a longer one if it went OGCD.

    May not be the worst move in the world, though, but it seems to work fine as is. Now our stun, on the other hand...
    (0)

  6. #6
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    I like the change. PLDs can now do their DPS rotations without worrying of breaking the chain just to do a halone combo.
    (0)

  7. #7
    Player
    Mordithin's Avatar
    Join Date
    Sep 2013
    Posts
    20
    Character
    Mordithin Velaine
    World
    Leviathan
    Main Class
    Paladin Lv 60
    Quote Originally Posted by melflomil View Post
    it need to be off the GCD if that's the case
    Then we would have absolutely no TP
    (0)

  8. #8
    Player
    Pileus_Storm's Avatar
    Join Date
    Sep 2013
    Location
    Ul Dah
    Posts
    48
    Character
    Duraego Miushrah
    World
    Sargatanas
    Main Class
    Gladiator Lv 74
    The increase in recast time for Shield Swipe reduces the chance to do a lot damage in a short amount of time and reduces the amount of times you can counter attack without expending TP. That's what Shield Swipe represents to me. A counter attack. This change really upset me. I think a lot of it has to do with players who really just tank because they don't think ppl know how to tank. IMO Thus making a tank slower than a DPS. I don't mind the reduced potency but the increased time was terrible. I was just playing and I get blocks often and when I tried to use it the recast timer wasn't as fast. I thought I had heavy on my character for a minute. I looked and there was no effect. So I looked at the recast time and there it was 15seconds. My first thought..... WTF.... DID THEY JUST DO TO MY TANK.
    (0)

  9. #9
    Player
    Pileus_Storm's Avatar
    Join Date
    Sep 2013
    Location
    Ul Dah
    Posts
    48
    Character
    Duraego Miushrah
    World
    Sargatanas
    Main Class
    Gladiator Lv 74
    I used Shield Swipe not as a threat lead but to do damage. I think I maybe the only player in this game that puts DEX on my PLD. lol I'm talking about out of millions. So the change was bound to happen. I have no influence.Most ppl are so into getting to end game content that the looted gear is the only gear they prefer and crafted gear is glamour. Just to show ppl they are at a certain level in crafting. I would prefer crafted gear because it can be modified with materia. When logged in I find a lot of players who have HQ crafted gear with no materia in it and if they have materia in it they have materia affixed with ACC, VIT, CRT, STR and DET. Not one tank I've seen had DEX affixed to their crafted gear or had a looted accessory of aiming on.
    (0)

  10. #10
    Player
    Pileus_Storm's Avatar
    Join Date
    Sep 2013
    Location
    Ul Dah
    Posts
    48
    Character
    Duraego Miushrah
    World
    Sargatanas
    Main Class
    Gladiator Lv 74
    DEX assists in triggering a block which mitigates damage. The influence in this game is that mitigation is nothing and that having a lot of VIT is better for survival. Which means if your not blocking damage your healer is spamming heals on you and the entire party and may run out of HP. There is a lot to tanking than just putting on what drops for your class by default.
    (0)

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