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  1. #51
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    I'm going to put this bluntly and factually: nobody in this thread can give you an answer because we don't know. Nobody knows except SE as we don't have the patch notes. All I can tell you from watching the trailer and live letters is how good I think the content will be, and honestly I'm excited by it, void ark looks like there are some fun fights with interesting mechanics, as do the dungeons and SREX, the sky islands look more epic than they did in my head, and LoV looks like it will catch my interest for a while.

    When will I be able to tell you if there is enough there? A month after patch day when the forums are flooded with players bored of exploratory missions (or sooner if they released another broken system )
    (0)
    Last edited by Lambdafish; 11-04-2015 at 06:41 PM.

  2. #52
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by SevenHeavens View Post
    I want hunts to be relevant again.
    cause running through the same zones over and over again while shit talking in shout who pulled and who wiped everyone is so much fun. lots of ppl don't even know that hunt mob actually do have mechanics, which are just pointless when zerged to death in a few seconds (kinda wasted development time, could have just let a huge training dummy spawn randomly and reward ppl with seals).

    And airship exploration might be nothing more but this: hunts. just with a limited amount of ppl. though up to 72 players per instance is quite a lot.
    (1)

  3. #53
    Player
    nukemind's Avatar
    Join Date
    Jun 2015
    Location
    Uldah
    Posts
    75
    Character
    Keyalios Kirito
    World
    Hyperion
    Main Class
    Samurai Lv 90
    Anyways, I am pretty sure it's gonna be big. I even expect the population to go up. I know ALOT of people from my old game coming over here. Only thing I'm scared of is the fact that the community here is the best I have ever seen in an MMO. Don't want all the toxic behavior coming over here too.
    (0)

  4. #54
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Colorful View Post
    We got the entirety of the Gold Saucer, 4 trials, 3 dungeons, a 24 man raid, a new Frontlines mode, Moogle quests, Hildibrand, and the MSQ in 2.5-2.55. This patch has less spread out content, but more development put into one thing, that being Airship Exploration. SE has obviously placed a lot of bets into this content, and if it flops they're in quite a bit of trouble. I'd prefer they spent that development time on Alexander 2 so we'd get 2 raids, one 8 man and one 24 man every patch cycle, but we'll see how it turns out. Many people don't have high hopes for it, and it's already cut a lot of the promised content... Y'know, actually using your airship.
    This is a pretty good way to put it. Exploratory missions and Lords of Verminion are intended to be this patches selling points (and Krile showing up) but at the expense of content that was the norm in similarly packed patches.

    Quote Originally Posted by nukemind View Post
    Let me say this. I defected here from WoW a month before HS, finished the last MS quest the NIGHT before HS. Played DRK a little (like my old DK class), 6.2 in WoW came out and went back. Came back HERE last week. This patch deliveres more than the other game has given us in 6.1, 6.2, 6.2.2 and the upcoming 6.2.3. In short, loving this game and the patches here. May not seem like much but to me it's like being given a gallon to drink after getting sips of water.
    Agreed, this patch gives more than Warlords of Draenor with all of its patches. But like I said in the OP there are stuff that we got in every patch so far, but not now. Look up the patch notes for 2.1, 2.4, and 2.5 Those are the biggest ones.
    Quote Originally Posted by Lambdafish View Post
    I'm going to put this bluntly and factually: nobody in this thread can give you an answer because we don't know. Nobody knows except SE as we don't have the patch notes. All I can tell you from watching the trailer and live letters is how good I think the content will be, and honestly I'm excited by it, void ark looks like there are some fun fights with interesting mechanics, as do the dungeons and SREX, the sky islands look more epic than they did in my head, and LoV looks like it will catch my interest for a while.

    When will I be able to tell you if there is enough there? A month after patch day when the forums are flooded with players bored of exploratory missions (or sooner if they released another broken system )
    Dunno about the mechanics but the Void arc looks like aliens abducted a bunch of horror movie monsters. I want them nooooooooooow.

    But yes the big question is the longevity of exploration missions and lords of verminion. People including me played so much triple triad when it was released that it lost it's novelty in about a month. The cheating enemies didn't help either.
    (0)

  5. #55
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    "we need a hard mode trial"
    Um... we need a hard mode trial...? Why...? Because it's a new content patch? Because hardly anything is being added? Or...?
    Yeah, idk how to feel about that need for a hm trial.

    That said, I do expect LoV to be DoA (minigames even more so), TT I gave up on long ago because of the unfairness of it... Vanu is gonna be just another thing to grind out, Pharos HM might be ok and I am curious about the Arboretum; Thordan I wonder how many will even get the chance to try and beat, and pretty much the same goes for exploration: as much as they emphasise that everyone's gonna be able to participate, I can't help this feeling that it's gonna have restrictions on it that are not yet known; Void Ark is already being put down as a faceroll too much, but if it manages not to be as annoying as WoD became (especially as quickly), that in itself is gonna be nice enough. Hairstyles are quite meh, and I really don't know why those mounts could not "learn" to fly right at launch tbh.

    Yeah, I just rather don't expect anything anymore.
    (0)

  6. #56
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    As I said in the same post you quothed we need a hard mode trial as every addition to the main scenario ended with one. Hell even 3.0 ended the main story with a hard mode trial. It's sort of a tradition.
    (0)

  7. #57
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Can people stop comparing Airship Exploration to a dungeon please?

    This whole threads point was about them only releasing 2 new dungeons instead of 3, and because of that, questioning if it's a big patch or not... Airship Exploration is way more work to get right, than simply adding another dungeon.

    I would take that over another dungeon any day of the week...


    Also, stop comparing everything to 2.1... Yes, we know that patch was huge, but that was a long time ago, why not compare to every other patch after that instead? For all we know, much of the 2.1 content could have been done before A Realm Reborn was even released. In fact, didn't they tell us something like that? or am I just remembering wrong...

    Quote Originally Posted by Balipu View Post
    As I said in the same post you quothed we need a hard mode trial as every addition to the main scenario ended with one. Hell even 3.0 ended the main story with a hard mode trial. It's sort of a tradition.
    That doesn't mean they have to add it now... In fact, one of the problems that FFXIV have, is that they keep following the same formula for everything, which makes things boring.

    Not saying this will necessarily make it less boring, but just because they did it in the past, doesn't mean they have to do it every patch
    (1)
    Last edited by Craiger; 11-04-2015 at 08:19 PM.

  8. #58
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    If you count the 3.15 with the Relic then 3.1 seems ok. I wouldn't say it's big. It's not that big for the time it took to arrive. It took 5 months to arrive while the average "normal" interval between patches was 3 months aprox. Yes I know devs took holidays etc and this is normal too. I hope they won't make it a trend though. I hope that 3.2 will arrive in 3 months aprox. after 3.1. Cause 3.1 is not THAT big to last 5 months again.
    (0)

  9. #59
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,994
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Hmmmm, aside from a new primal and one more dungeon, I think we are getting the usual content.

    - More hairstyles then previous patches.
    - MSQ continues
    - Exploration Island
    - Beast Tribe quests
    - Side Quests
    - 2 new dungeons
    - Alot of new minigames

    Maybe its just me, but aside from a new big bad Primal, everything looks the same. If you look at what our characters will get cosmetic wise, this patch will deliver more content. Alot of hairstyles, new sitting animation, new dance and hopefully a new pose.
    (0)

  10. #60
    Player
    Kit-Kat's Avatar
    Join Date
    May 2015
    Posts
    332
    Character
    Ayleen Estheim
    World
    Siren
    Main Class
    Red Mage Lv 70
    Being big or small patch is relative, depending on your style. Making a list makes it look big, but that list is made of little things that you do once, twice or barely do it just for the lols at the begining because it's something new but adds nothing in the long rung. That's all ff14 is about, it's a theme park mmo after all. It just depends if that satifies you. c:
    (0)

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