Results -9 to 0 of 112

Threaded View

  1. #11
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by zbtiqua View Post
    I'm going to pretend I am a writer for this game and create a different scenario to show you why this makes no sense.

    1. Ishgard has refused strangers in its walls for many centuries before the events take place.

    2. One day, the king of Ishgard decided to venture outside of his city walls. He was suddenly attacked by a dragon. You saved him. He came to trust you greatly.

    3. You can now enter Ishgard.

    There is no lore argument because the "lore" exists within a system created by the people making decisions. It is like trying to prove to someone that "god" exists because he is written about in the bible. It is a logical fallicy. There is no way around this... sorry.
    Actually the lore argument is a fairly valid one, the story you laid out is not the one that happened and it directly contradicts the characterisation and plot development that takes place AFTER you enter ishgard (the new story that SE is trying to tell). Kuwagami has it right by condensing it down as much as he can, but even then a few VERY IMPORTANT plot points are missed out, such as the ascians plans, as well as explanation of the echo (which you might not find important, but it is key to future storytelling, see below as to why this is important).

    The main point, logistics aside (I.e this would be a lot of effort on the devs part for very little gain, and a lot of loss), this would mean that there would be a lot more players being tempted to miss out on story (lol I want endgame now) and would mean that there is a growing number of players that SE needs to take into account of not knowing the story, so every detail would need to be repeated constantly so everyone is on the same page, or the story would need to be mind numbingly simple that anyone can pick it up from anywhere.

    I will agree that some of the irrelevant quests can be taken out, but that's about feasibility which I think even you would rather they put resources into the content you are actually interested in like raiding, rather than making worse content to make this content shorter
    (0)
    Last edited by Lambdafish; 11-04-2015 at 06:19 PM.