I'd say, keep your expectations low so you can be surprised if it's something more.

I'd say, keep your expectations low so you can be surprised if it's something more.

people complain why aren't they adding 2 dungeons instead of 1, a primal etc etc, they seam to forget the full brand new mini game in gold saucer, pet battles, and full new gameplay style of adventuring the airship voyages as well as beast tribe quests and new main scenario and to top it of a 24 man raid

Due to the games very easy difficulty and how handouts are given for putting no effort in, this will most likely be fun the first 5-10 times then its an annoying chore until next update where everything you have done so far collecting these gears becomes useless again. The joy of treadmill progression!
Last edited by FizzleofHyperion; 11-04-2015 at 01:37 PM.
We got the entirety of the Gold Saucer, 4 trials, 3 dungeons, a 24 man raid, a new Frontlines mode, Moogle quests, Hildibrand, and the MSQ in 2.5-2.55. This patch has less spread out content, but more development put into one thing, that being Airship Exploration. SE has obviously placed a lot of bets into this content, and if it flops they're in quite a bit of trouble. I'd prefer they spent that development time on Alexander 2 so we'd get 2 raids, one 8 man and one 24 man every patch cycle, but we'll see how it turns out. Many people don't have high hopes for it, and it's already cut a lot of the promised content... Y'know, actually using your airship.
We'll be getting relics in 3.15, but I doubt that we'll get anything else substantial like a trial.


Everything depends on the exploration. Gold saucer stuff is a load of bull.



My expectations are hovering somewhere just above rock bottom.
I already explained our problem with the exploration.Then I would think the airship content would be appealing for you. It's not like you need to have an FC to do it, though I don't know if there are perks to having one. It appears to be content to just kill mobs, with some mechanics that'll require a bit of attention, I'm sure... at least for the harder ones.
We have three boats. Our crafter's want them for materials and materia. My static is mostly FC. Most of our airship control rank is primarily crafter/gatherers. Leader doesn't want to hand access out to a lot of people.
Not enough boats to go around since we can't do missions when they're always out for materials.
Then leave your FC, make or get a new one and become happy. Dont tell me about friends in your actual, when they dont even have 1 out of 4 airships for the peopleI already explained our problem with the exploration.
We have three boats. Our crafter's want them for materials and materia. My static is mostly FC. Most of our airship control rank is primarily crafter/gatherers. Leader doesn't want to hand access out to a lot of people.
Not enough boats to go around since we can't do missions when they're always out for materials.





You can join another fc's exploration. Only one person has to be in the same fc as the ship.I already explained our problem with the exploration.
We have three boats. Our crafter's want them for materials and materia. My static is mostly FC. Most of our airship control rank is primarily crafter/gatherers. Leader doesn't want to hand access out to a lot of people.
Not enough boats to go around since we can't do missions when they're always out for materials.

Let me say this. I defected here from WoW a month before HS, finished the last MS quest the NIGHT before HS. Played DRK a little (like my old DK class), 6.2 in WoW came out and went back. Came back HERE last week. This patch deliveres more than the other game has given us in 6.1, 6.2, 6.2.2 and the upcoming 6.2.3. In short, loving this game and the patches here. May not seem like much but to me it's like being given a gallon to drink after getting sips of water.
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