This might sounds like a stupid question, but listen. It's really important. And one that has been bugging me for quite some time now. On the one hand we will get several new and interesting new features, but if we look at the numbers AGLSGD seemingly falls behind every main patch.

It will be big because:

- Exploration missions
- Lords of Verminion
- Two other MGS mini games
- Vanu beast tribe quests
- New side quest line
- New Dungeon
- New Hard mode dungeon
- New Extreme Trial
- New Alliance Raid
- New hairstyles
- New TT cards
- More mounts learn to fly

BUUUUT

We were supposed to get two hard mode dungeons. In fact every patch had two hard mode dungeons added.

A similarly unprecedented change is the apparent lack of trials. Of course we have Thordan, but we need a hard mode trial. Every patch that added to the main scenario added a trial as a final fight. Hell 2.5 and 2.55 both had one. So what now? Is it something ultra secret like Nabriales? We already know about the WoD.

And of course the Arboretum's descrition makes it sound like a side dugeon independent from the main scenario, like Pharos Sirius or Lost City of Amdapor.

So what do you all think? Will it be mindblowingly large or unprecedentedly small?