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  1. #31
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Maybe if only a bit of the exp can be saved for another job, but not all exp. So the player earn still more exp if he play just the job that need the exp.

    Or make it that you can buy with exp a scroll that give the character an exp bonus for DoM/DoW classes. Like for 100k exp you get a scroll that increase the earned exp by 15% up to 25k with a duration of 2 hours.
    (1)

  2. #32
    Player
    Aoxaviar's Avatar
    Join Date
    Apr 2014
    Location
    Erozea
    Posts
    260
    Character
    Aoxaviar Issacs
    World
    Exodus
    Main Class
    Pugilist Lv 80
    I like this idea on the premise, however, I don't agree with most of the exploitation of it.

    for DoL and DoH classes, this would work perfectly and allow an easier time for bringing up the other classes for end game play (a grind I am killing myself with right now for FC crafting). Character specific locks and max storage of whatever say level 55 (first level that came to mind) requires. This way you will be able to fill it, but also it requires you to use the class past a certain level point since you won't 1 and done the level bar. Also give it a shelf life equal to the week like we get for Catpot at the GS.

    For the DoW and DoM classes, these need to be played. You could still do the above, but setup the exchange so that way it only provides 1/2 or 2/3 of the levels your working on so the player still has to play, but it makes grinding dailies or FATES less of kill joy.

    Also, for the sake of balancing, the Dev Team could provide a setup to where we as players on a sub level can change between the Sanctuary Bonus or the Exp Bank. this would allow for some balancing between them since if you had a character with max sanctuary bonus, that would be a +50% on top of whatever is withdrawn from the Exp Bank.

    I would trade one for the other personally. However, I would limit it by DoW, DoM, DoL, DoH, but also allow for an exchange between them, example:

    I have a monk lvl 60. lets say its setup that 10% of exp points I get while lvl 60 monk goes into the bank. At a penalty of 25% to 50% I could change those over to DoH. However, I still have only a week to use what I accrue so I would have to work fast.

    Lastly, also have it setup with no carry over. Time X to Time Y. clocks ends and the bank is Zero'd out. That way its an all or nothing.
    (1)

  3. #33
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    As many have suggested, this would work best as a bonus similar to rested exp. The thing is, for all intents and purposes this is the same system as rested exp. While you're leveling a job, all your rested exp gets used by it, so when that job hits 60 you effectively get more rested exp for other jobs. It's the same effect the OP asked for, only a much simpler system. Well, it would be if you got another static bonus when playing a job other than your highest... which is another system that already exists.

    This is trying to solve a problem that's already been solved. If you think you should level alts faster, just ask for bigger bonuses from rested and/or armoury bonuses. No need to add extra complications which would serve only to arbitrarily benefit certain play styles over others.
    (0)

  4. #34
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    This would be a new idea if XIV ever had a Merit System like XI. But currently, it would do more than good for queues as it is now. As someone said, if it was for DoL/H, then I'm all for it, no questions asked. Even if there was a small cap on it, people would just do High Level Roulette (Since 60 mobs won't give exp and High Level Dungeons are suppose to give exp soon) and call it a day.
    (1)

  5. #35
    Player
    Aoxaviar's Avatar
    Join Date
    Apr 2014
    Location
    Erozea
    Posts
    260
    Character
    Aoxaviar Issacs
    World
    Exodus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Talraen View Post
    As many have suggested, this would work best as a bonus similar to rested exp. The thing is, for all intents and purposes this is the same system as rested exp. While you're leveling a job, all your rested exp gets used by it, so when that job hits 60 you effectively get more rested exp for other jobs. It's the same effect the OP asked for, only a much simpler system. Well, it would be if you got another static bonus when playing a job other than your highest... which is another system that already exists.

    This is trying to solve a problem that's already been solved. If you think you should level alts faster, just ask for bigger bonuses from rested and/or armoury bonuses. No need to add extra complications which would serve only to arbitrarily benefit certain play styles over others.
    The problem with your arguement is that the rested bonus isn't a 1 to 1 changeover between classes/jobs. I have had my monk at lvl 60 will a full rested bar, and in gaining 4 lvls between 20 and 30 on a crafter, I have wiped out the rested bonus. I agree with where your coming from on the arguement, and if the Dev Team setup the rested bonus to be a 1 to 1 changeover, that be far more user friendly regardless of how one plays the game.

    However, even for hardcore players (which I am not by any means), an Exp Bank allows for anyone to do daily only play, and when they really have time (like for my casual style which is the weekends) to then put those Exp Points to use on another class/job.
    (1)

  6. #36
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    I dislike this idea simple because it negates the entire purpose of "experience" as a whole. At level 60 you have allotted a certain amount of time learning and using a class. You are "experienced" in that role. Being able to take exp earned on say pally and put it towards drk would just further inflate the issue of people not knowing their classes properly, which is already a huge issue on NA data centers.

    I wouldn't be against it for crafting or gathering as these are essentially more or less played in the same manner. However battle classes are a whole different beast and I don't think this should be implemented for battle classes. Granted there are still ways to circumvent learning your classes while leveling (like just running fates) but it still requires man hours on the class. Ultimately at the end of the day you have time in on that class vs a class with less experience you have less time on. I like it that way.
    (6)
    Last edited by Dante_V; 11-04-2015 at 03:14 AM.

  7. #37
    Player
    Khanscott's Avatar
    Join Date
    Jun 2013
    Posts
    272
    Character
    Aevis Sylph
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Being able to transfer XP between classes seems way too exploitable for me. Its not difficult to spam craft HQ 50 leve turn ins for 200k each. In a few hours, someone could potentially have 20 million XP stored with such a system. I say have some manner of stacked resting bonus that adds another 25%, but builds much slower than the usual bonus.
    (2)

  8. #38
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    "Hi, I just hit 60 and I never played my job from 50-60 so IDK how to use my new skills." Imagine seeing that in your DF queues.

    I think what would be cool is turning off rested experience. For example, I'm still trying to get Armorer and Blacksmith to 50 before I take the rest of my crafting jobs to 60. At the same time, I'm also leveling my DoW/DoM jobs to 60. I'd rather turn off my rested EXP bonus when I level my Armorer and Blacksmith, as they're eating my rested exp bonus, and it takes away rested exp from my lv 57 WHM that I'm leveling ATM.

    This next part might be a bit off-topic, and there have been other threads about it, but I was talking to a friend yesterday over TS while we were playing FF who was leveling DRG, and he said that he's been having a hard time adjusting to his new rotation and HW skills because the only time he can use them is in level-appropriate content, and we all know that leveling roulette (unless you get a post-50 dungeon), high level roulette, trial roulette, and main scenario roulette often restrict you from using your new skills and getting used to them. He suggested having the potency of his current skills lowered in context of the dungeon he was doing (for example, being able to use Fang and Claw and Blood of the Dragon in Tam Tara, but at a lower potency) so he could always work on improving his rotation. I understood him, because the first thing I always do when I get level-synced is open up my Actions and Traits menu to see what I have and don't have access to. At the same time, I see how this can possibly never be implemented due to the huge amount of balancing that would have to be done to your skills for every single dungeon, but I think that it would help players get more used to their new rotations and have it become second nature faster.
    (2)

  9. #39
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    I like the idea of being able to turn off rested exp for certain classes so you can focus it on a particular class.
    (3)

  10. #40
    Player
    cgbspender's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    634
    Character
    Honinbo Dosaku
    World
    Ragnarok
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Odett View Post
    "Hi, I just hit 60 and I never played my job from 50-60 so IDK how to use my new skills." Imagine seeing that in your DF queues..
    I already see that everyday in whatever content I sign for. Unsaid reality.
    (1)

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