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  1. #21
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Archaell View Post
    It is not going to help, but i90 guys are going as far as the Vault on regular basis... they might be doing even Library, but I don't like the way gear works in there so I don't farm it.
    You don't have to farm it if you can just buy it in the market board or from a NPC.
    (1)

  2. #22
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Vidu View Post
    So, while I agree that there might be a problem with ilvl-requirments what about a "compromise": Each dungeon gets some sort of recommended ilvl that will be shown in the DF beforehand and, if you enter said dungeon with an ilvl thats lower than the one thats recommended the game will tell you - preferbadly with a constant message on your screen and recommend to upgrade your gear.
    Or how about something slightly more forceful? An experience penalty for any individual member who is drastically undergeared if they queue solo (people who join with friends can presumably discuss the issue like adults if needed). I think that would give them a firm hint and it can warn them when they select the dungeon in Duty Finder so they can go and do something about it before sabotaging the run for everyone else or causing embarrassment. It can also prompt an active help entry explaining ilv, as I think some people take a little longer to figure it out.
    (5)

  3. #23
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Felis View Post
    You don't have to farm it if you can just buy it in the market board or from a NPC.
    Wait, you can buy boost from lvl 59 to 60 on maket boards or from NPC? :P Of course I meant that I dislike tanking it as lvl 59 for lvl 60 players. I take my enmity too seriously for that.

    Quote Originally Posted by Serilda View Post
    Or how about something slightly more forceful? An experience penalty for any individual member who is drastically undergeared...
    I would rather have the iLevel lock, because there are also problems with not-supported languages and these players might suffer due to the language barrier. Experience loss isn't as visible as iLvl locked content.
    (0)

  4. #24
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Archaell View Post
    Wait, you can buy boost from lvl 59 to 60 on maket boards or from NPC? :P Of course I meant that I dislike tanking it as lvl 59 for lvl 60 players. I take my enmity too seriously for that.
    Don't we speak about leveling dungeons?
    And yes, ilevel 145 gear (the minimum ilevel for the first lv60 dungeons) are still buyable.
    (0)
    Last edited by Felis; 11-03-2015 at 11:52 PM.

  5. #25
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Felis View Post
    Don't we speak about leveling dungeons?
    And yes, ilevel 145 gear (the minimum ilevel for the first lv60 dungeons) are still buyable.
    Yes we talk about leveling and undergeared players. I said that I farm the Vault to level 60, where I meet i90 players, and that they might be doing even Library, which I can't tell as I skip the Library due to lack of iLevel sync. Gearing lvl 60 alts is quite easy when you have to farm the tomes on your main. The issue is when the players do not care about their gear till the max level.
    (0)

  6. #26
    Player
    vio_p's Avatar
    Join Date
    Mar 2015
    Posts
    76
    Character
    Shizuno Urushibaa
    World
    Cerberus
    Main Class
    Blacksmith Lv 70
    The gear itself doesn't make a player good its how they play the class itself. looking at tanks specifically how many do you guys even think are out there that don't even realise they should try to keep the mobs still so that classes with positional attacks for better dps. I know some of you may argue that its down to the dps to make sure they hit the right area of the mobs but that takes time especially with tanks dancing around with ants in their pants. I've seen several ninja's including myself once or twice miss a suiton to get the damage increase buff up on mobs cos right as they go to hit it, the tank decides to rotate the mob :/

    I'd rather the dungeons stay as they are. They aren't really difficult and with the incoming changes the amount of dps required to kill the mobs should change, not to mention that players go into dungeons under geared but they also use those dungeons to gear up, especially if they are poor or levelling other classes.
    (0)

  7. #27
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    Quote Originally Posted by vio_p View Post
    The gear itself doesn't make a player good its how they play the class itself.
    No skill can save a tank in Brayflox wearing a full set of lvl 15 gear.
    (10)
    Naoki Yoshida:
    ...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
    Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22

  8. #28
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by vio_p View Post
    ...
    Gear doesn't make good players, that's true, but it makes bad players a little bit less bad. Or to be more specific - it improves their contribution.

    I believe the incoming changes are partialy the result of players not understanding the importance of gear in RPG game. If somebody does not gear up due to lack of gil, they are free to earn it. I started this game in July and since I picked up botanist I had more cash than I could spend during leveling. If players want to save gil, well they can farm dungeons in their iLevel range, where it doesn't create issues for their party members.

    If everybody ignored gear (tanks and healers included) then we would have even more problems in DF groups and harder nerfs coming.
    (4)

  9. #29
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Serilda View Post
    Or how about something slightly more forceful? An experience penalty for any individual member who is drastically undergeared if they queue solo (people who join with friends can presumably discuss the issue like adults if needed). I think that would give them a firm hint and it can warn them when they select the dungeon in Duty Finder so they can go and do something about it before sabotaging the run for everyone else or causing embarrassment. It can also prompt an active help entry explaining ilv, as I think some people take a little longer to figure it out.
    Quote Originally Posted by Archaell View Post
    I would rather have the iLevel lock, because there are also problems with not-supported languages and these players might suffer due to the language barrier. Experience loss isn't as visible as iLvl locked content.
    There coulf be both, or there could be a message telling you about the exp penalty like in FATEs and Leves. i think having the penalty become severe like 1 xp per kill if below a certain gear threshold would also help, and keep out bots
    (0)
    Last edited by Morningstar1337; 11-04-2015 at 01:01 AM.

  10. #30
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,872
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    There ARE some minimum iLvl checks in story content. You can't do the Singularity Reactor until you're iLvl 142.

    Do there need to be more? Perhaps.
    (0)

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