best endgame ever!!!
http://www.youtube.com/watch?v=_Zq7vFdi5nE
best endgame ever!!!
http://www.youtube.com/watch?v=_Zq7vFdi5nE
AQ40? Really? It's sad that is your best example of a difficult encounter in WoW. I'm pretty sure a few million people got through it just fine and yet it is still that much harder than everything that has come out since 2006. All WoW's endgame seemed to have that people point out as "hard" are stupid gimmicky environmental hazards. Which is about all they can do to inject difficulty because their encounter/battle mechanics in that game are so simple.http://www.youtube.com/watch?v=bJVRgun7M7c try getting past this dude....
Last edited by Murugan; 09-16-2011 at 02:33 PM.
Easy WoW raid boss = Don't stand in the stuffAQ40? Really? It's sad that is your best example of a difficult encounter in WoW. I'm pretty sure a few million people got through it just fine and yet it is still that much harder than everything that has come out since 2006. All WoW's endgame seemed to have that people point out as "hard" are stupid gimmicky environmental hazards. Which is about all they can do to inject difficulty because their encounter/battle mechanics in that game are so simple.
Normal WoW raid boss = Don't stand in the big stuff
Hard WoW raid boss = Don't stand in the big stuff that the dragon spits at you
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Let me see if I understand this. In a game in which the number one complaint is that there is no content, someone has started a thread asking how we would feel if end game gear would be less desirable within 3 months of its release because they would already be cranking out NEW endgame events with even BETTER gear then the last rounds? They can't even even get patches out for basic content regularly yet, and THIS is what we are discussing? Do you people even read what your writing anymore or do you just drift in and out? Better yet, dont answer that, I already know. Carry on.
Bro they hired 11 new members they are gonna start creating completely new tiers of dynamic end game every 3 months! You just gotta have faith!!!!!Let me see if I understand this. In a game in which the number one complaint is that there is no content, someone has started a thread asking how we would feel if end game gear would be less desirable within 3 months of its release because they would already be cranking out NEW endgame events with even BETTER gear then the last rounds? They can't even even get patches out for basic content regularly yet, and THIS is what we are discussing? Do you people even read what your writing anymore or do you just drift in and out? Better yet, dont answer that, I already know. Carry on.
I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!
this won't create more to do, it will end up being way less. for one u won't level multiple classes , most likely won't want to. but mainly creating a plethora of dungeons like the ones we have now? they can make a player builds dungeons system and we can hash out a million of these dungeons for each other. it's like calling new leves content, yeah they can make new ones, take us to another crystal, kill a few mobs like normal and done. 1-2 bosses? that is like the mini expansions we had in ffxi, 10bucks and we had a questline and bosses and a reward. that is how easy remaking dungeons over and over will be to them. it's something to do but it ain't new content, u can pay for a all you can eat soup and salad ...but every plate isn't a new meal.Let me see if I understand this. In a game in which the number one complaint is that there is no content, someone has started a thread asking how we would feel if end game gear would be less desirable within 3 months of its release because they would already be cranking out NEW endgame events with even BETTER gear then the last rounds? They can't even even get patches out for basic content regularly yet, and THIS is what we are discussing? Do you people even read what your writing anymore or do you just drift in and out? Better yet, dont answer that, I already know. Carry on.
and that is just one complaint about it, there are tons of good reasons already stated.
Last edited by weeble; 09-16-2011 at 02:47 PM.
why is that sad? He was impossible to kill untill they nurfed him. It may not be the best example but its my favorite. Everything got easier BC onwards, i quit early BC cuz i hated it. Why you hating?AQ40? Really? It's sad that is your best example of a difficult encounter in WoW. I'm pretty sure a few million people got through it just fine and yet it is still that much harder than everything that has come out since 2006. All WoW's endgame seemed to have that people point out as "hard" are stupid gimmicky environmental hazards. Which is about all they can do to inject difficulty because their encounter/battle mechanics in that game are so simple.
also dungeons are like chopping apart something great like dynamisis into tiny little dinky runs and handing them to us little by little rather then 1 awesome full scale kicking event.
Raids in any traditional sense are a long ways off for this game still. Progressive tiered raids even further (if ever). Even so, this game suffers from multiple job syndrome where you'll have to choose a couple jobs tops if the gear resets are too fast. Judging by the current track record here and in FFXI, I don't think we have much to worry about....
I feel that some people are hanging on Yoshi's every word in his translated post, It was an example. Just let the content do the talking.....
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