Results -9 to 0 of 255

Thread: Tank Balance

Threaded View

  1. #11
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Have the best mitigation class be the best dps class as a tank too
    I'd like you to explain how WAR's mitigation is inferior to PLDs. DRK has potential problems if they make an encounter with large physical damage (particularly smooth damage), but otherwise it's basically identical to PLD other than having a weaker Sentinel.

    We've been through that bs in 2.0. No tank can be the "best mitigation" class by any measurable amount and when it actually is it's game-breaking.

    On the other hand, it's just a fact that jobs that lack burst need to do more sustain DPS to make up for the fact. Almost 50% of PLD damage is in DoTs and auto-attacks so it simply needs to either burst harder (impossible unless they introduce new skills) or do much more DPS.

    in the future when Jobs have new combos or abilities, this whole process would repeat
    I don't know that there's a way to avoid this other than keeping future abilities similar potencies or making them off-gcd or utility skills.

    For example, Royal Authority is a pure DPS finisher. If they were to introduce new higher potency skills it would also quickly fall into oblivion. They just have to go through and tweak things as they go along like they did with Aero II.
    (0)
    Last edited by eagledorf; 10-31-2015 at 03:33 AM.
    http://bit.do/PLD_A4S