I pretty much don't bother with TT anymore. I swear there's no rule besides random, so what is the point of creating a deck if the game goes "lawl, you play what I give you and you like it!"
I pretty much don't bother with TT anymore. I swear there's no rule besides random, so what is the point of creating a deck if the game goes "lawl, you play what I give you and you like it!"



My view on TT now, is exactly this.
There's no strategy involved getting dealt a flop deck when an NPC can hold two 5's and a mix of 4's and 3's... not that there's any strategy involved with random to begin with. It's an absolutely garbage and lazy way to make TT have a sense of "challenge"... the reality is, it doesn't, it's just BS.
It was way more interesting, fun and challenging to me, by building a deck or strategy for the non-BS rule, learning the NPC, then finally overcoming that opponent... as opposed to just getting lucky.
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