
Originally Posted by
Cynric
I would definitely agree that Block > Parry in terms of amount mitigated (though in it actually happening the same amount when comparing is up for debate)
However Paladin parrying and blocking isn't quite the same. Yes they can Parry or Block but if they block they can't parry. Increasing your chance to block(ie, shield , bulwark, or just using sheltron) effectively negates the other rate at which you parry. Blocking happens before parrying gets checked, so it's not like you really have the chance to do both. Though I do like that point.
I've already agreed to stoneskin and hallowed ground. Stoneskin is a great mitigation tool and more valuable with a higher health pool. Conversely Living dead is a terrible mitigation tool and less valuable with a higher health pool. Hallowed ground definitely outshines pretty much anything in the game mitigation wise.
Rage of Halone does not mitigate 10% damage. It decreases Strength by 10%. They are very different mathematically. Damage being mitigated by 10% is straight up reduction, A stat being decreased by 10% really depends on the stat. There's also the fact that yes Rage of Halone "can" be up the entire encounter, however (in the current meta) if you want to maximize your damage as a Paladin realistically Halone will not be up the entire encounter due to it's duration (I actually was really hoping they'd buff this but they said no ), the same goes with Delirium, it's going to be there when it matters, but if you're using Soul Eater as much as possible there will be times when Delirium isn't up.
My main point is your last point. While yes Paladin has a very tiny advantage in the physical department, these things can be made up on Dark Knight a number of ways and Dark Knight isn't vastly outclassed in terms of physical defense when compared to Paladin. Where as paladin unfortunately is slightly outclassed in terms of magical mitigation. They still mitigate just fine but a 30% extra mitigation on top of Delirium, and reprisal(maybe, this isn't guaranteed especially in full magic based fights such as Ramuh where both Paladin and Dark knight have similar weaknesses, no block,parry,DRK just makes it up by having DM,Delirium)