Your posts are worded like advertisements or endorsements for a product. o.o
I'm super curious as to how things were so poor for you pre-HW?
Tanking was super challenging in FCOB with the exception of the faceroll (for tanks) that is T11. What were you doing that lacked so much challenge? WAR sans Defiance or a PLD in SwO, in full slaying gear, could out-DPS bad DPS players in 2.x too. DPS tanking didn't appear magically out of thin air in 3.0....
Its pretty sweet that tanks can deal good DPS when you play them right but where did this attitude come from like we are entitled to it through what essentially amounts to an oversight that lets us cheese content by putting on gear not intended for our job? Of course its more efficient and (arguably) needed to clear content, but you have to know in the scope of the design and mechanics of the game that we are not meant to be wearing slaying gear to play optimally.
I keep seeing these enmity arguments. You people do realize that a tank can keep hate against equally geared DPS/healers in full fending gear right? If they made damage scale with VIT, even if it is only half as much as fully gearing in STR currently does, that's still 50% more enmity over what you actually need.
I'm continuously seeing this in this thread. People essentially coming out and saying that the reason they play tank is... DPS. I wear slaying and melds with the best of them but it has zero to do with me maximizing my DPS as a player; that is rests solely on my muscle memory, ability to time oGCDs properly, maximize uptime, and maintain a high level of raid awareness and optimal GCD usage. If tanks could only wear fending gear there would still be poor tank DPS and good tank DPS it would just be based on "gasp" skill and not gear.
If you go to FFLogs right now and have a look at tanking DPS leaderboards do you know what they tell you? Nothing. That's because you have no idea what gear they were wearing. Maybe they were wearing pentamelds, maybe full slaying, maybe a mix of both. Maybe they even had some fending pieces. Look at their healers... where they parsing 250 DPS combined or 650? You can't even tell who's a good player or not because there's no baseline gear level by which to measure because everybody is wearing something different depending on the needs of their group. If you look at DRGs, you can, within a certain margin, tell who is playing optimally because you can be assured that they are all packing about 200-235 STR in their right side. 30-40 point gap. With tanks that cap can be hundreds of points wide. I know tanks that raid that are HORRIBAD that wear full slaying and tanks that raid that are actually very good at their jobs that wear mostly fending or melds.
This ridiculous muddying of what is or is not optimal play is what I'm hoping squeenix does away with. Does it necessarily mean our DPS is getting nerfed into the ground? No. I don't understand why people insist on fear-mongering that this is what is at hand.



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