I still don't understand why people are so bothered about the uniqueness of their character. I've always had an attachment to my characters in MMOs, whether they're wearing the same gear as everyone else or not. If you can't find that attachment without running around with random gear which doesn't make sense to your class, with a "unique" skillset which party members do not know how to work with and which in the end doesn't really aid anyone but yourself and your vanity, then that's a shame.
My character's uniqueness comes from their physical appearance - i.e. their face, body, skin colour, hair style, hair colour, eyes, etc. No, I don't want to be forced to play how every single other player plays, but at the same time I'm not really thinking about how every single other player plays. Part of the fun with an MMO is learning how to play your class as skillfully and effectively as everyone else. I don't want to be unique, I want to be skillful and I want to perform well and be proud of that. Whatever "bond" I have with my character is not based on him/her being completely different to everyone else just for the hell of it.
I'm not like that in real life and I don't want to be like that in-game.
I'll be proud of wearing that high-level armour which I see all the skilled, high-level players wearing. And, in all honestly, it's never been the case in any MMO I've played that I see everyone looking identical to each other anyway. There is always choice in equipment. And we can always choose what skills we are going to use for a given situation.
I just don't see the problem with gear restrictions. They make sense. They enable class balancing to occur. They add a certain feel to the game world - i.e. Eorzea is not meant to be full of mages running around in plate, neither is it meant to be full of warriors running around in robes.
Players throw around words like "immersion" (oh god, kill me now) and for some reason don't want to see themselves "immersed" in any pre-determined world. They want to break every mold. Well, get over yourself. The developers are trying to create a game with a framework that - key word - works. If they just let you do whatever the hell you want, how do they create their vision of the world and how do they solve class/gear balance?
Get over it. Let the game be created. Let rules and restrictions stand as part of the gameplay. You're not going to look identical to every other character regardless of said restrictions and if you've played any decent MMO before you should know that.
There is also nothing wrong with achetypes, as in mages always wearing robes. Especially not in a Final Fantasy game. AF gear in particular is what has always defined the series and created continuity.
(Note: I'm not responding to any particular post in this thread - I've just noticed a lot of talk on the forums about people wanting uniqueness and to "play how they want" and thought this was a suitable place to put these thoughts. If you want to play exactly how you want in every way possible go develop your own game.)
tldr: restrictions are part of any good game, stop thinking restrictions mean you can't have any "uniqueness" in your character and start supporting having a game with some sort of proper framework which is obviously still going to let you have choices anyway.

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