I'm waiting an seeing too, but I think what people are looking for the WoD to be is more than just a card carrying villain. They want depth and conflict pertaining to us, and the best source of this is our countless gravy train of simple plots. Adventurers, despite being considered sellswords, are almost all on one side of things, with the right thing to do. We are the lawful good symbol of Eorzean dominance....who leaves countless dead in our wake. What if we didn't have the easy choice anymore? What if our actions and victories bave an unintended consequence? Or hydaelyn tells us to do something that conflicts with our mortal allegiances?

Subjects such as the WoD, the DRK, and im sure other things show a sense of complexity in the setting and our role in it, rather than our superior or inferior telling us what to and how to act.

Then again, speculation can get wild. They can always play it safe again...