Page 6 of 12 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 112
  1. #51
    Player
    odie's Avatar
    Join Date
    Dec 2013
    Posts
    725
    Character
    Aishwarya Vaishnavi
    World
    Midgardsormr
    Main Class
    White Mage Lv 70
    Quote Originally Posted by zuzu-bq View Post
    Its still the best spammable AoE in the game. Why not spam it?
    If people are getting dry on mana its because they're doing it wrong and not paying attention to their manapool, and not because Holy has a high mana cost.

    No, I agree that the damage Holy does against the Mana it costs just simply isn't worth spamming it. I could probably be more productive using that MP somewhere else. The nerf is real. As far as people running out of mana during holy spam being that they aren't watching their mana pool...thats just not even true. They run out of mana because they are spamming holy. Even after using Shroud and Assize, you aren't going to be getting much more out of Holy spam.
    (0)

  2. #52
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by odie View Post
    No, I agree that the damage Holy does against the Mana it costs just simply isn't worth spamming it. I could probably be more productive using that MP somewhere else. The nerf is real. As far as people running out of mana during holy spam being that they aren't watching their mana pool...thats just not even true. They run out of mana because they are spamming holy. Even after using Shroud and Assize, you aren't going to be getting much more out of Holy spam.
    That's why you don't spam Holy outside of trash pulls, that are fast battles in their majority. If you are fighting something bigger and that demands time - like Opressor on A1 or a boss in high level dungeons - it's much better to spam Stone III/Stone II while in PoM and keep your DoTs up. There's no excuse to going out of MP in trash pulls at all, even if you spam Holy until you reach 0, the MP restored by Shroud/Assize/Hi-Elixir is way more than enough MP for a trash pull.
    (0)

  3. #53
    Player
    deos's Avatar
    Join Date
    Oct 2014
    Location
    Gridania for life!
    Posts
    165
    Character
    Koromo Amae
    World
    Phoenix
    Main Class
    Conjurer Lv 89
    Quote Originally Posted by odie View Post
    No, I agree that the damage Holy does against the Mana it costs just simply isn't worth spamming it. I could probably be more productive using that MP somewhere else. The nerf is real. As far as people running out of mana during holy spam being that they aren't watching their mana pool...thats just not even true. They run out of mana because they are spamming holy. Even after using Shroud and Assize, you aren't going to be getting much more out of Holy spam.
    my trash pull dps rota normally contains 4-6 holy, and i never run out of mana because of it. sure the skill can not be spammed all day and have to be stopped before hitting the 0% mp mark but it still can be used quite some times without problems for crazy aoe dmg and stun (even after the nerf). the only backdraw is beeing a bit low on mp after the fight, but thats why i dont throw that combo on every pull, and not before bosses. its all about thinking situational instead of braindead spamming

    and btw, after the holy nerf became known i calculated the dps per mp on all WHM aoe skills. holy still is by far the most efficiant, even on large pulls (where it was nerfed). everything up to 10 mobs still has the best mp-per-potency ratio, and anything above means you dont have time to dps anyway
    (0)

  4. #54
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Fevelle View Post
    That's why you don't spam Holy outside of trash pulls, that are fast battles in their majority. If you are fighting something bigger and that demands time - like Opressor on A1 or a boss in high level dungeons - it's much better to spam Stone III/Stone II while in PoM and keep your DoTs up. There's no excuse to going out of MP in trash pulls at all, even if you spam Holy until you reach 0, the MP restored by Shroud/Assize/Hi-Elixir is way more than enough MP for a trash pull.
    There's room for holy spam in A2S though :D
    (0)

  5. #55
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    I will be that guy for a sec and argue that sometimes is just plain better not using asylum. Dont get me wrong, the skill is great when dealing with some niche scenarios like Bismarck's back, but many times its just not worth activating.

    Most content isn't particularly healing or MP intensive. If DS + regen is enough for the tank, there's little point in using Asylum. In AoE scenarios, often I'd find myself encompassing everyone in Asylum, only to have some run out of it and require individual attn anyway. Whereas medica II or cure III would have sufficiently handled the situation in 1 cast.
    (0)

  6. #56
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Oh god, Cure III. The many times using it was a good idea at that moment. Only for the other person to run out of its range.
    (0)

  7. #57
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by winsock View Post
    I will be that guy for a sec and argue that sometimes is just plain better not using asylum. Dont get me wrong, the skill is great when dealing with some niche scenarios like Bismarck's back, but many times its just not worth activating.
    It's free 100 potency/30s regen. The math says it's always worth using when you can for it's 90s cooldown. Even if just one person benefits from the tics, it still got it's use. Yes, there are more niche situations to get full benefits of AoE, but it's always been that way even for Scholar Sacred Soil. Other areas it shines is in Alexander 3 Savage. Right after Sluice explosion, Medica II, and then slams, the ticks will get everyone to full from about half HP. Imagine how much MP was saved there, which can now be used for DPS.
    (0)

  8. #58
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by technole View Post
    It's free 100 potency/30s regen. The math says it's always worth using when you can for it's 90s cooldown. Even if just one person benefits from the tics, it still got it's use.
    But only if another skill can't handle the situation by itself. More hps doesn't necessarily translate to more survivability. In the example with single target, if DS + Regen can is sufficient there's little benefit of adding Asylum on top. If DS+Regen can't handle the dmg, E4E is a better choice during the Regen gcd and so on.

    Not saying it isn't a good skill, just that it is niche enough to be worth not casting in many scenarios, and shouldn't be viewed in the same light as DS and PoM
    (0)

  9. #59
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by winsock View Post
    But only if another skill can't handle the situation by itself. More hps doesn't necessarily translate to more survivability. In the example with single target, if DS + Regen can is sufficient there's little benefit of adding Asylum on top. If DS+Regen can't handle the dmg, E4E is a better choice during the Regen gcd and so on.

    Not saying it isn't a good skill, just that it is niche enough to be worth not casting in many scenarios, and shouldn't be viewed in the same light as DS and PoM
    Why not cast it if it's instant and don't cost MP? It's a great asset when running dungeons like Fractal where some mobs have AoE skills and you want to spam Holy without bothering with minor healing to the DPS.
    (0)

  10. #60
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by winsock View Post
    But only if another skill can't handle the situation by itself. More hps doesn't necessarily translate to more survivability. In the example with single target, if DS + Regen can is sufficient there's little benefit of adding Asylum on top. If DS+Regen can't handle the dmg, E4E is a better choice during the Regen gcd and so on.

    Not saying it isn't a good skill, just that it is niche enough to be worth not casting in many scenarios, and shouldn't be viewed in the same light as DS and PoM
    I treat Asylum as a Divine Seal that's on longer cooldown and higher potency. Regen + Divine Seal is 195 Potency / tick for the equivalent of 33 to 36 seconds (assuming you properly reapply the HoT before Divine Seal wears off). Asylum + Regen is 250 Potency / tick at 24 seconds. No need to combine Divine Seal + Regen + Asylum, but the two separately can handle different levels of damage. You're not always going to have Divine Seal available and a free HoT (even if it's only single target) is still a free HoT that can be stacked with other forms of healing to help normalize the damage coming across.

    There's nothing "bad" about Asylum short of skill bloat, in my opinion.
    (0)

Page 6 of 12 FirstFirst ... 4 5 6 7 8 ... LastLast