But... cancelling a weaponskill in order to cast a proc is a dps loss... o.OBard with WM would benefit by no longer having to delay hitting a proc, and in doing so may gain a proc they would otherwise have lost, all more efficiently than by hitting a cancel button or moving. Its like Prya said, it would allow you to effective cut out a lot of the penalty of WM and play bard much more like it originally played.
Also, no, the way it is now, you don't lose potential procs, since you can only get one proc every 3 seconds/server tick.
Not for bard. You can easily get two procs back to back. If you could stop a hard cast, fire off a proc then go right back into hardcasting, its not gonna be a dps loss. Not to sound like a broke record, but since I keep getting the same replies, look at how things worked in 2.3 or earlier WoW. Thats the same system we have going here, and there is a reason people used stopcast and addons to give them a view of when the cast had areached the "point of no return" as it were so they could stop cast and begin another one.
You're using the wrong comparison, though. Healers switch from one priority to another: From maiming to mending. In case of Bards and Machinists, they don't switch at all. They just create an unnecessary pause between their attacks to cancel their attack in favor for another.It allows you to quickly start casting another ability without waiting for a prior cast to finish. Example: I'm casting Stone II on my white mage. Suddenly, the tank gets hit with a big attack because he didn't dodge far enough. I could stopcast the Stone II and start casting a Cure II on the tank, getting the healing spell to the tank around two seconds faster.
Have you read my previous post about this?
I stand corrected.You're using the wrong comparison, though. Healers switch from one priority to another: From maiming to mending. In case of Bards and Machinists, they don't switch at all. They just create an unnecessary pause between their attacks to cancel their attack in favor for another.![]()
No, you just can't. BL can reset every 3 seconds at most, this has been the case since 2.0 and there is no room for argument here tbh.Not for bard. You can easily get two procs back to back. If you could stop a hard cast, fire off a proc then go right back into hardcasting, its not gonna be a dps loss. Not to sound like a broke record, but since I keep getting the same replies, look at how things worked in 2.3 or earlier WoW. Thats the same system we have going here, and there is a reason people used stopcast and addons to give them a view of when the cast had areached the "point of no return" as it were so they could stop cast and begin another one.
And cancelling a WS in order to use proc IS a dps loss, the math for this has been done as early as Brd got minuet. If you still disagree, you might want to have a discussion with some of the in depth theorycrafters for the class like Krietor or Aurily.
Even for bard, the chances of you getting a back to back proc is extremely rare. When you do, if you stopcast macro assuming it exists, to hit your BL proc and it procs again, the mental recognition time to realize you have gotten a proc while your next ability is casting, interrupt it and then recognize the second proc and hit it again would delay your next on-gcd attack anyway, resulting in a loss.Not for bard. You can easily get two procs back to back. If you could stop a hard cast, fire off a proc then go right back into hardcasting, its not gonna be a dps loss. Not to sound like a broke record, but since I keep getting the same replies, look at how things worked in 2.3 or earlier WoW. Thats the same system we have going here, and there is a reason people used stopcast and addons to give them a view of when the cast had areached the "point of no return" as it were so they could stop cast and begin another one.
In wow, no good dps player interrupted casts for procs unless it was something that would refresh a very, very important buff. Every guide I ever read and every advice I ever got from stellar players in that game was if you have started a cast and didn't notice your proc, or if a proc happened in the middle of your cast, just let the cast finish. Stopcast macros were basically used for CS/shear or other ranged interrupts. That I could see being useful, a stopcast macro for say head graze/blunt arrow. Don't use a stopcast for procs.
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