Quote Originally Posted by Craiger View Post
Horizontal progression is brought in discussions for every MMORPG there is, but if someone finally implements it into their game, everyone will realize how extremely hard it is to keep players motivated for long.
Personally, what I want to see is perhaps three or four sets of top item level gear per raiding tier, as opposed to the two sets we have now. That allows for more varied itemization and a greater number of paths for gearing up. I think the general 6 month pace for horizontal increases is fine, but I'd like to see a wider variety of gear at each "level."