
Originally Posted by
tjw
Maybe I need to make myself clearer from what angle I'm coming from...
1. I'm not approaching the subject of parsers here. I refuse to even come into the debate of it; my reply was SPECIFICALLY in regards to what a healer can do to see who is messing up with WHAT WE HAVE AVAILABLE NOW. In no way did I say it was similar to a parser figuring out who is doing 0.1 DPS lower than expected.
2. When it comes to fine details (to where we talk DPS numbers making the difference of finishing the encounter in 10 second rather than 20), of course I won't be able to tell you who needs to improve (maybe everyone!), especially if it comes to progression in RELEVANT CONTENT. When it comes to broad details like a DRG not using Chaos Thrust combo, a BLM not using Enochian/BRD not using WM, and other very noticeable flaws, I CAN see who's performing poorly. And guess where I generally see these people? DFs.
3. It's not that either someone does appallingly, or someone does flawlessly. I can see who does mediocre DPS, which can be fixed by improving their rotation with missing skills. I can see anyone who doesn't use buffs but knows their rotation fully.
I repeat; I'm not being anti-parser, or pro-parser. I'm merely explaining what I can do right NOW to address problems related to the party. If an in-game parser does come, good; I'll use it when things get iffy. If not, no problem; I'll merely continue what I'm doing right now. I understand what I do is not for everyone (heck, I didn't say I do it for every encounter; when I'm learning a fight, such as I am now in A3S, I generally pay greater attention to myself that I lessen my attention on other people), nor is it the only end-game healer playstyle out there, but it's how I approach my game.