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  1. #11
    Player
    Xairos's Avatar
    Join Date
    Aug 2012
    Posts
    418
    Character
    Xairos Karalis
    World
    Siren
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Maikeru View Post
    Yeaaaah... I'm all down for more open world danger but... you see... my experience with this community (Actually, it's more like a thing everywhere) is:

    1) SE introduces hard content. People demand nerf.
    2) SE introduces easy content. People want hard content.

    HW tried to bring some sense danger back and some relevancy to the new overworld map. They first failed when FATEs weren't profiteable and hunts only lasted for a bit until people got all their things upgraded and/or the upgrade elements were added to the LAW store. This expansion surely looks like an empty box, like when 2.0 was released (We actually have more things to do compared to these dark times). Granted, not all the content is appealing to everybody, but I'm sure, as the next patches go live, the dev. team will start to shape their world to make it more "relevant" for everybody, depends on what you consider "relevant", that's it.

    HW maps are way bigger and it saddens me to see them so empty... however, I'm not a game developer at all, so I can't come up with ideas that could bring them back to life. So, I put my faith on the users with a nice vision for that subject and the dev. team themselves, as they gather or create ideas to revamp the current system.
    This person has the right of it. SE has set all of us up for a strict Action:Reward system. At the very best, they can attempt to slow things down slowly so that more content is relevant. As it stands, players will balk at anything that gets in the way of efficiency. Case in point?

    Exhibit A:
    Crystal Tower series; no longer relevant and no one bothers despite the fact that it's beautifully done
    3.0 Hunts; I see TONS of A and S marks out now, just.... being alive. Not relevant not being done.

    SE could spend months of overworld content and it will just get over looked because we are bent on getting some meaningful measure of power from it.
    Chocobo Racing, Triple Triad, Gardening, Personal Rooms and the impact on furniture, 2.0 Hunts and subsequently 3.0 hunts all left behind.

    And even instances: 1st and 2nd Coil (possibly 3rd, but i cant find a DF group for T9), CT.

    The biggest challange that SE has now is finding a way, when moving forward with 3.0 to make content last. As it stands, if it isn't ilvl related, the majority won't touch it.
    (5)
    Last edited by Xairos; 10-12-2015 at 06:54 AM.