Quote Originally Posted by WinterLuna View Post
The reason Steps of Faith was such a fail is because main storyline content was locked behind it, and people had no choice but to do it to advance in the storyline. Some casual players complained because it actually took some communication and effort to get past it.
Oh yeah I get why, but God forbid people have to actually try right? Hell it didn't even need that much communication. Especially once the first players had cleared it and the information was easily available. Tbh players who don't want to interact and communicate with others should go play a difference genre.

Quote Originally Posted by WinterLuna View Post
It doesn't help that they nerf everything, either. Maybe players would have more incentive to learn the content and improve their skills if they know something isn't going to be made 10x easier in the next patch. IMO Coil was a nice difficultly and didn't need to be nerfed.
I wholeheartedly agree with this, with no incentive the cycle will just repeat, it's kind of sad that they still need us good players to go back and carry people through even after the nerfs too.

The constant nerfing of content is only going to slowly kill the game off imo as there's just no challenge anymore.