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  1. #241
    Player

    Join Date
    Mar 2011
    Posts
    359
    (1)

  2. #242
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Kiote View Post
    Uh.. No, there is no MMO in existence that puts out multiple dungeons, environmental overhauls, UI upgrades, and Class adjustments, multiple quests, major story components, brand new systems and Fundimental Stat reforms on a weekly basses. It is literally not possible. I work on MMO. As in, they pay me to make them. It takes well over a month just to plan and build a 60 minute raids. That doesn't include testing and adjustments.

    Meanful content at the rate SE is working is unheard of in the industry.
    Tera, Rift. etcs
    (0)

  3. #243
    Player
    Cycloptichorn's Avatar
    Join Date
    Sep 2011
    Location
    Ul'Dah
    Posts
    448
    Character
    The Cyclops
    World
    Cactuar
    Main Class
    Gladiator Lv 44
    The 'entire server' would have to split itself into three anyway; there are multiple camps yaknow. My guess is that the one near Ul'dah may suffer from this, but I highly doubt you will find quite so many people in the wilds of Grid or LL.

    I predict zero difficulty enjoying the hell out of these new areas; and maybe we should stop being such a Negative Nancy and wait and see, eh?
    (2)

  4. #244
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by viion View Post
    About as promising as "20 fierce notorious monsters will come!" No more than achievement pets. about as promising as "Dungeons will be a challenge!".
    That's that funny, because last I checked every single one of those NMs offered a challenging on level experience and a reward that people still use well beyond their level.
    (2)

  5. #245
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by viion View Post
    Tera, Rift. etcs
    Tera is failing before it can even get out of Korea and Rift doesn't know the meaning of Meaningful Content, that's why its 5 dollars.
    (3)

  6. #246
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Kiote View Post
    That's that funny, because last I checked every single one of those NMs offered a challenging on level experience and a reward that people still use well beyond their level.
    Did them all in 1 night, and even the first set of high lv nms were easy, guess the multiple ones took a bit getting used to, tho didnt die on mossy. Nothing was challenging, and then dungeons came and it wasnt challenging and now this will not be challenging because everyone will just pound through and there will be an insane amount of people hitting the mob. Like havine CFH on 24/7 in XI.


    Quote Originally Posted by Kiote View Post
    Tera is failing before it can even get out of Korea and Rift doesn't know the meaning of Meaningful Content, that's why its 5 dollars.
    Weird how you resort to that when its doing insanely better than XIV and its at least making money, oh yeh and its out of Korean as it released in Japan =)
    (0)
    Last edited by viion; 09-14-2011 at 07:10 AM.

  7. #247
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kiote View Post
    That's that funny, because last I checked every single one of those NMs offered a challenging on level experience and a reward that people still use well beyond their level.
    Eternal Shade is a rank 25 PUG chestpiece that can easily last all the way up to rank 50 at the moment

    Aquired from Queen Bolette, took about 5 minutes to knock her down with a Gladiator + Conjurer of the same rank, Conjurer almost ran out of mana, and that was with the Gladiator using heals too.

    Sounds a bit more challenging than *punch marmot > marmot dies*

  8. #248
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by viion View Post
    Did them all in 1 night, and even the first set of high lv nms were easy, guess the multiple ones took a bit getting used to, tho didnt die on mossy. Nothing was challenging, and then dungeons came and it wasnt challenging and now this will not be challenging because everyone will just pound through and there will be an insane amount of people hitting the mob. Like havine CFH on 24/7 in XI.
    I said on level, maybe you should try not doing everything at level 50.
    (3)

  9. #249
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by viion View Post
    Did them all in 1 night, and even the first set of high lv nms were easy, guess the multiple ones took a bit getting used to, tho didnt die on mossy. Nothing was challenging, and then dungeons came and it wasnt challenging and now this will not be challenging because everyone will just pound through and there will be an insane amount of people hitting the mob. Like havine CFH on 24/7 in XI.
    Know why it wasn't challenging? Because you were fighting rank 35 NM's at rank 50 using a cookie-cutter setup.

    That's dull.

  10. #250
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451
    Quote Originally Posted by Sigmakan View Post
    Why do you say that? Treespeak (which is near Lasthold) is an R40 area like Broken Water. Bald Knoll (which is near Isles of Umbra) is also an R40 area.
    I think we are going off of where the new "non-marked" beastman camps were placed in various areas, when 1.18 was introduced.. If you head east of Broken Water, in the area that has since been confirmed as the Amalj'aa beastman camp, there are three Amalj'aa camps that are not marked on the map. One is rank 40 to 42, 2nd rank 44 to 46, 3rd rank 48 to 49. These were likely placed there as a sense "increased presence", I'm thinking.

    Up in Treespeak, there are also three "non-marked" Ixali beastman camps, so it seems very likely the Ixali Sronghold will be in Treespeak. I'm actually not sure about La Noscea, but I have seen one unmarked kobold camp at Iron Lake, and there has always been a contingent of high-rank kobolds there, so have always figured that was where the kobolds lived.

    Could always be surprised, though!
    (0)

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