Wow, everyone is just thinking of XIII... Type-0 has an amazing story, I think the Type-0 world lore isn't that bad. Being forgotten about after dying though is really really sad, I don't think as many people would play XIV if it had a tragic story.
Wow, everyone is just thinking of XIII... Type-0 has an amazing story, I think the Type-0 world lore isn't that bad. Being forgotten about after dying though is really really sad, I don't think as many people would play XIV if it had a tragic story.
....I don't consider 1991 recent...And so, the dark knight Cecil was stripped of his command as the captain of the Red Wings. He and the master dragoon Kain head toward the dark valley for the village of Mist. The advent of the airship marked the realization of Baron's dreams, but also the birth of its militarism. With its Royal Air Force Red Wings, Baron soon reigned supreme. Now, as monsters multiply and stir unrest, Baron only exploits its power to collect the world's Crystals. Why? The Crystals silently shed their light...
FNC, FFXIII, and Type-0 all have good stories. Sadly most people don't really understand it.
Crystals are almost always important in every game.
Final Fantasy: Crystals need to be saved 'cause bad stuff happened to them and the weather is all jacked up now.
Final Fantasy II: ....Okay, I guess there really isn't much of anything crystal related here. Pass.
Final Fantasy III: Crystals give the protagonists powers. Dark Crystals are there too because otherwise there's too much light or something. There's a Crystal TOWER. So yeah, lots of crystals.
Final Fantasy IV: Already discussed, but yeah, crystals galore.
Final Fantasy V: Basically the same as Final Fantasy III crystal wise, sans Dark Crystals. Vibes of first game's crystal plot in there too.
Final Fantasy VI: "Magicite" is just another name for "crystal."
Final Fantasy VII: As is materia. Especially Huge Materia, which don't even try to not look like crystals.
Final Fantasy VIII: The Crystal Pillar. Causes the moon to poop out monsters all over the place.
Final Fantasy IX: Crystals are the power source for planets. Doesn't really come into play until towards the end of the game, but it's still pretty major.
Final Fantasy X: I guess there really isn't much with crystals here.
Final Fantasy XI: You can't turn a corner without seeing crystals in this game. ACP had so much crystal going on they make you beat the crap outta one.
Final Fantasy XII: The Sun Cryst lost its "al" somewhere along the line. Also The Great Crystal, which I guess isn't anything too heavily plot related, but it's there.
So yeah, crystals. Pretty big deal in almost every FF game.
Last edited by Andevom; 10-10-2015 at 01:26 AM.
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