
For example, there should really be more dodge mechanics and stacking mechanics. These seems to be the worst problems in the General raid community.Hey everyone,
While we currently have no plans to add new guildhest content, we may be able to add content where players can learn and practice difficult mechanics so they are more familiarized in end-game content through the upcoming Beginner's Hall (tentative name). So we would like to hear from you what kind of mechanics you would like to practice in these areas.
Please note that the content for Beginner's Hall hasn't been finalized yet, therefore, we cannot promise if these can be implemented for this; however, we'll definitely use your feedback and suggestions when making future considerations.
There are 3 guildheists already that are nothing but dodging. Particularly, the goblin one (Flicking sticks and taking names), the bomb one (Long live the queen), and the voidsent one (Shadow and claw). Another person in this thread also asked for a guild heists where there are allow of debuffs to remove, this exists in the sylph one (Alls well that ends in the well).
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