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  1. #41
    Player
    hagare's Avatar
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    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Yup. If you're doing content at the appropriate ilvl, you shouldn't be needing healer DPS.
    If you're under the appropriate ilvl though, you're gonna need that healer DPS.

    Healer DPS is never accounted in content.

    I was under the impression that expl will have a system like CT.
    Instanced for 24 man, where you can queue solo or in party and the lacking numbers will be filled by other people.

    So you can go solo, duo up to 24.
    So there'll be no worries about it ending up like hunts. You'll have at max 24 people going at an S rank
    (0)
    Last edited by hagare; 10-03-2015 at 04:04 PM.

  2. #42
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Wolf_Gang View Post
    It was like that in FFXI.
    FF14 =/= FF11.

    Also with your inability to explain or justify your position in the slightest, i am guessing you have no real reason to want these changes in raid content at all.

    So, why can there not be 2 end game raid content at once?

    And in regards to you thinking that raiders should get not higher gear reward at all (and this is now abundantly clear that this is beacuse you say so and has no legitamate reasoning behing it), please address these:

    Quote Originally Posted by DarkmoonVael View Post
    So people who raid should get no rewards what-so-ever then from the hardest raids in the game? Even so, the gear we get is of the same ilvl that everyone else can get in the patch after the raid has been released.

    Also please show me all these groups that manage to down alexander 1-4 savage in an hour.

    Bascally, the gist of your post is that more should be taken away from raiders and given to non-raiders, just because of reasons that are not accurate/make no sense. There is already enough casual content and mid-tier content in the game to cater to this apparent 90% of people you cite as not being able to raid (lets face it, what bars people from raids is skill level, the inability/laziness to make a raid group if they cant find one or schedule), but instead you think raids should give no loot of significance.

    Now as for savage coil, it was released at a stage where you could be i110 easily. The content was apparently tuned for i110. The way raids are implimented (with the exception of savage coil) is for people to go in at a low gear level and progress through both skill and gearing up from the gear that drops in the raid. Now, you want to take this gear away, for, quite frankly, silly reasons. So tell me, how can they design the raid content so drops NO gear of significance, yet requires you to gear up to progress? These two do not sit hand in hand.

    Also, why do they have to be mutally exclusive like you are trying to suggest? Why can we not have both alexander savage and island exploration being the hardest end game content at the same time?
    Still waiting on evidence for people being able to down Alexander Savage 1-4 in an hour.

    Still needing to know how on earth raids are going to be designed when gearing up is completely taken out of the equation.
    (0)
    Last edited by DarkmoonVael; 10-03-2015 at 04:34 PM.

  3. #43
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by hagare View Post
    Yup. If you're doing content at the appropriate ilvl, you shouldn't be needing healer DPS.
    If you're under the appropriate ilvl though, you're gonna need that healer DPS.
    minimum ilevel = doable at that ilevel if everyone in the party play the best they can. Else try it with a higher ilevel later again.

    It was this way since minimum ilevel got implemented to high level dungeons. Just try to do a dungeon with a party in forced minimum ilevel mode
    (0)
    Last edited by Felis; 10-03-2015 at 05:00 PM.

  4. #44
    Player
    Yurihyuga's Avatar
    Join Date
    Nov 2013
    Posts
    162
    Character
    Valous Voakes
    World
    Odin
    Main Class
    Paladin Lv 90
    well this is it - horizontal progression that can be upgraded as the game gets updated. This content is completely optional and if people want to just get there gear from alex savage to avoid an RNG grind they are more than welcome to that. Optimally both can be done to try get other 210 pieces maybe with more optimal secondary stats of course with RNG you can spend a whole week up there and not really have anything to show for it but that is what an RNG grind is.
    This in my opinion is what the game needs alternate end game and the fact that it is RNG means it is inferior to savage since it can take a hell of a lot longer to gear up properly over someone getting pieces from savage every week BUT it is easier and more accessible.

    Might also give raiders something to do for the rest of the week.
    (1)

  5. #45
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    My opinion is that this game needs more endgame period because I'm quite frankly sick of leveling alt jobs.

    Quote Originally Posted by Felis View Post
    minimum ilevel = workable at that ilevel if everyone in the party play the best they can. Else try it with a higher ilevel later again.

    It was this way since minimum ilevel got implemented to high level dungeons. Just try to do a dungeon with a party in forced minimum ilevel mode
    Savage was not started at intended item level.

    They released it before *anyone* had the intended item level. All those firsts? Undergeared.
    (2)
    Last edited by Nadirah; 10-03-2015 at 04:58 PM.

  6. #46
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Felis View Post
    minimum ilevel = workable at that ilevel if everyone in the party play the best they can. Else try it with a higher ilevel later again.

    It was this way since minimum ilevel got implemented to high level dungeons. Just try to do a dungeon with a party in forced minimum ilevel mode
    Minimum ilvl is the ilvl they intended the content to be run at. Healer dps is not counted there. Below minimum ilvl though, healers gotta work harder.

    And please don't see DPS not playing optimally when they are at appropriate ilvl as a sign of needing healer dps.
    (1)

  7. #47
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    I think people have "voiced" their opinion that they don't want "another FFXI." >.>;
    (1)
    Last edited by FallenArisen0990; 10-03-2015 at 05:04 PM.

  8. #48
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by hagare View Post
    Minimum ilvl is the ilvl they intended the content to be run at. Healer dps is not counted there. Below minimum ilvl though, healers gotta work harder.

    And please don't see DPS not playing optimally when they are at appropriate ilvl as a sign of needing healer dps.
    If the content have a minimum ilevel (it's written in the duty finder text) then you can't enter it below the minimum ilevel.
    (0)

  9. #49
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Felis View Post
    If the content have a minimum ilevel (it's written in the duty finder text) then you can't enter it below the minimum ilevel.
    And in such a case, healer DPS is not accounted for.
    The only case with under minimum ilvl is progression raid.
    They make the raid with a specific ilvl in mind, in which healer DPS is also not accounted for.
    If you're doing under said ilvl though, you will need healer DPS, because you are under the minimum ilvl.

    It's all there in the interview.
    (0)

  10. #50
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Felis View Post
    If the content have a minimum ilevel (it's written in the duty finder text) then you can't enter it below the minimum ilevel.
    All content is designed with a certain level of gear in mind, regardless of if you're hard locked out or not.
    (0)

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