I say white for optimal level. Yellow for above my level. Green for below my level. BUT... Since I must choose between green and yellow... Green for optimal.
I say white for optimal level. Yellow for above my level. Green for below my level. BUT... Since I must choose between green and yellow... Green for optimal.
Personally, I associate Red with bad or danger, yellow with caution, and green with good or "okay". So my choice would be for Yellow to be somewhat not as good, and Green for perfect fit.
I vote yellow for optimal level. in anycase if green is the color chosen, a flashier one should be picked, this one looks way too pale in my opinion...
Two MASSIVE things they still haven't fixed for ui/options and don't see em in... self name toggle only (keeping other names up while urs is off) as well as weather toggle... I know these have both gotten dev responses but both of them the devs have no idea what we want or are talking about or even why... It's gettin really depressing already.... *sigh* ... other than that it looks good!
Oh and here's hoping there's more party search system fixes and a working loot system for parties in 1.19 :S (Hell even a /roll 1-100 would be nice, kinda sad we don't even have this yet but keep gettin more rare items and item changes as well as more instances, what happened to priority fixes first?... >.<)
Last edited by Misha; 09-13-2011 at 08:05 PM.
~Rationality falls quite short for those living in their own world~
"See the world for what it is, not for what you want it to be!"
Kind of off topic:
Will there be a way to toggle scroll-lock on/off?
Making videos is hard if you have to cellotape down your scoll-lock key just to keep the UI out of your face (my scrlk key always pops back up after about a minute).
I have already voted for green for optimal, but after reading some of the additional comments - I have been thinking about a different color for just above optimal. Maybe pink or possibly orange would be better for just above optimal - both colors contain red and could signify "getting closer to the red zone, caution."
The yellow could be used as the slightly less than optimal color, heading down towards the grey zone. Still indicating caution, warning - danger ahead.
I think current system makes sense:I have already voted for green for optimal, but after reading some of the additional comments - I have been thinking about a different color for just above optimal. Maybe pink or possibly orange would be better for just above optimal - both colors contain red and could signify "getting closer to the red zone, caution."
The yellow could be used as the slightly less than optimal color, heading down towards the grey zone. Still indicating caution, warning - danger ahead.
Red = an item way above your current level
Yellow = an item closer to your current level, but slightly higher
Green = an item equal to your level or slightly lower than it
Grey = An item way below your current level
All they need to do now is actually tell us what having a Red,yellow,Green,Grey optimal rank item means. Does grey mean that my item decreases in stats or something or does red mean my item deteriorate faster or scales down to my level or what?
Last edited by Sonic_the_Hedgehog; 09-13-2011 at 09:56 PM.
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