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  1. #1
    Player

    Join Date
    Mar 2011
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    Limsa
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    462
    Two MASSIVE things they still haven't fixed for ui/options and don't see em in... self name toggle only (keeping other names up while urs is off) as well as weather toggle... I know these have both gotten dev responses but both of them the devs have no idea what we want or are talking about or even why... It's gettin really depressing already.... *sigh* ... other than that it looks good!

    Oh and here's hoping there's more party search system fixes and a working loot system for parties in 1.19 :S (Hell even a /roll 1-100 would be nice, kinda sad we don't even have this yet but keep gettin more rare items and item changes as well as more instances, what happened to priority fixes first?... >.<)
    (0)
    Last edited by Misha; 09-13-2011 at 08:05 PM.

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  2. #2
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    Join Date
    Aug 2011
    Posts
    684
    Kind of off topic:

    Will there be a way to toggle scroll-lock on/off?

    Making videos is hard if you have to cellotape down your scoll-lock key just to keep the UI out of your face (my scrlk key always pops back up after about a minute).
    (0)

  3. #3
    Player
    viion's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by User201109011315 View Post
    Kind of off topic:

    Will there be a way to toggle scroll-lock on/off?

    Making videos is hard if you have to cellotape down your scoll-lock key just to keep the UI out of your face (my scrlk key always pops back up after about a minute).
    Controller ftw XD I used Xpadder to map scroll lock, then i just hold left bumper, can move with left stick and rotate cam with mouse!!!!!
    (0)

  4. #4
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    Aug 2011
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    Quote Originally Posted by viion View Post
    Controller ftw XD I used Xpadder to map scroll lock, then i just hold left bumper, can move with left stick and rotate cam with mouse!!!!!
    I don't have a controller though. I tried forcing ScrLk down using the software keyboard thing, but it doesn't apply to FFXIV for some reason.
    (0)

  5. #5
    Player
    Deminia's Avatar
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    May 2011
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    Limsa
    Posts
    165
    Character
    Deminia Brellenwind
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I have already voted for green for optimal, but after reading some of the additional comments - I have been thinking about a different color for just above optimal. Maybe pink or possibly orange would be better for just above optimal - both colors contain red and could signify "getting closer to the red zone, caution."

    The yellow could be used as the slightly less than optimal color, heading down towards the grey zone. Still indicating caution, warning - danger ahead.
    (0)

  6. #6
    Player
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    Mar 2011
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    リムサ ロミンサ
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    1,084
    Quote Originally Posted by Deminia View Post
    I have already voted for green for optimal, but after reading some of the additional comments - I have been thinking about a different color for just above optimal. Maybe pink or possibly orange would be better for just above optimal - both colors contain red and could signify "getting closer to the red zone, caution."

    The yellow could be used as the slightly less than optimal color, heading down towards the grey zone. Still indicating caution, warning - danger ahead.
    I think current system makes sense:

    Red = an item way above your current level
    Yellow = an item closer to your current level, but slightly higher
    Green = an item equal to your level or slightly lower than it
    Grey = An item way below your current level

    All they need to do now is actually tell us what having a Red,yellow,Green,Grey optimal rank item means. Does grey mean that my item decreases in stats or something or does red mean my item deteriorate faster or scales down to my level or what?
    (2)
    Last edited by Sonic_the_Hedgehog; 09-13-2011 at 09:56 PM.

  7. #7
    Player
    Konachibi's Avatar
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    Aug 2011
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    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Deminia View Post
    I have already voted for green for optimal, but after reading some of the additional comments - I have been thinking about a different color for just above optimal. Maybe pink or possibly orange would be better for just above optimal - both colors contain red and could signify "getting closer to the red zone, caution."

    The yellow could be used as the slightly less than optimal color, heading down towards the grey zone. Still indicating caution, warning - danger ahead.
    I fully support the use of pink.

    Because I like pink (b'.')b

  8. #8
    Player
    ViolentDjango's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    145
    Character
    Bourne Laughing
    World
    Cactuar
    Main Class
    Arcanist Lv 36
    The only thing I don't like is that the gear colors don't apply to the stat boosts as well. They should have used that to help indicate stat differences as well.
    (0)

  9. #9
    Player
    Konachibi's Avatar
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    Aug 2011
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    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by ViolentDjango View Post
    The only thing I don't like is that the gear colors don't apply to the stat boosts as well. They should have used that to help indicate stat differences as well.
    They could possibly do that with the background colour of the items icon.

  10. #10
    Player
    urhryu's Avatar
    Join Date
    Mar 2011
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    81
    Character
    Urhgan Leo
    World
    Masamune
    Main Class
    Alchemist Lv 50
    Support Green for optimal
    (0)

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