If someone openly admits they are using a parser, and are harassing you or someone else... How often does that really happen in dungeons and such though? I've never seen it.
If someone are using a parser, but are only using it as it's supposed to, why would you care?
I think it's pretty egoistic to want nobody to use parsers, just because they themselves don't want to use one and improve.
Admitting to using a parser in-game is pretty stupid regardless due to this game's community, but regardless as I've said time and time again, parsers are going to happen once SE introduces the add on API. Their options are either are implementing an official parser before then, or leaving PS4 players in the dust for sometime after its release. Obviously it's still going to be against the rules to harass someone for low DPS, as it is in every MMO, but you'll no longer be able to report anyone for parsing, or kicking you from their group for parsing poorly.
Parsers are a crutch to lean on or a stick to bea people with. Unless you're running content where the final 10% of optimal play matters, a parser serves no purpose. I mean if you don't know whether or not your damage output is good or not, you're not paying attention. I'd rather people focus on situational awareness than that final 10-15% of optimal dps.
That's your opinion though... It's ofc not important that everyone around you do maximum DPS, but some people (like me), likes to challenge themselves to do as high DPS as possible. It can been seen as a game within the game...Parsers are a crutch to lean on or a stick to bea people with. Unless you're running content where the final 10% of optimal play matters, a parser serves no purpose. I mean if you don't know whether or not your damage output is good or not, you're not paying attention. I'd rather people focus on situational awareness than that final 10-15% of optimal dps.
Like I said in my earlier post, just because you (I don't mean just you) don't think it serves any purpose, doesn't mean everyone else sees it like that.
A parser is simply a tool that spews data and doesn't tell you what to do or how to play (the game does a fine enough job of that), it only tells you the outcome of what you're doing. And while very few take it to abusive levels, there are probably quite a few (if not most users) using it and saying nothing, because as mentioned before, admitting to using one is a pretty idiotic thing to do. Some people, even not in cutting edge content still like to play to their fullest and push their boundaries, believe it or not, and can pay attention to mechanics at the same time.Parsers are a crutch to lean on or a stick to bea people with. Unless you're running content where the final 10% of optimal play matters, a parser serves no purpose. I mean if you don't know whether or not your damage output is good or not, you're not paying attention. I'd rather people focus on situational awareness than that final 10-15% of optimal dps.
Not meaning to sound snarky above, but given that more than a few people that we run into in DF can't run out of a cone effect to save their lives, I think there's more to worry about aside from reading numbers.
Last edited by KaijinRhada; 10-01-2015 at 06:45 PM.
A few people seem to miss the fact that a dead dps does no dps, obviously it is implied that if a dps is at the top of the list they are also living/executing the mechanics needed in the run.
So yes 9/10 times a parser is also good at letting you know that player's situational awareness is on point.
On a side note any personal attacks further reinforce the fact that people for whatever reason don't want to/care to improve, the whole "stressing yourself out more isn't fun" argument doesn't make sense to me, if you're pressing a button once every 2.5 secs to execute a skill you're still pressing a button regardless why not press the correct button if you can and do the proper rotation?
It seems no one wants to flat out admit it's to an issue with willing to do it and instead resort to telling me to re-asses my life choices? Fyi you don't know anything about me and I don't know anything about you all I do know is that if you are doing a dungeon or a run of whatever you're doing it to progress/clear the content and that's all that matters so if you have the ability to (whether it's physically/mentally) why not do it?
Still haven't heard a good argument in regards to why not. Unless it's flat out you just dont want to due to laziness lol which in that case then I have nothing else to debate but please don't get defensive and resort to personal attacks
Last edited by dank1; 10-02-2015 at 01:08 AM.
Life's a tease.
It also shows stats like damage taken, so you'll know if they're standing in the fire so to speak. Amazing tool really, shame so many people are against it.A few people seem to miss the fact that a dead dps does no dps, obviously it is implied that if a dps is at the top of the list they are also living/executing the mechanics needed in the run.
So yes 9/10 times a parser is also good at letting you know that player's situational awareness is on point
I really hate to say it, but I have to think that most of the ones opposing it, are the ones who would be shown to be detriments to a party.
They can be used badly by some people of course. But anything can. I love when someone I know is running one and constantly pester them for my numbers. It has to be annoying for them. It gets annoying for me that I have to ask. But even then, I'm only getting the bare dps numbers, as asking everything would be too much. to be able to see using what cool downs when absolutely minimized my damage intake as tank while dps was high would be great.
I'm sorry, but this trope has to go. Again, this talking point functions on a false dichotomy that fails to take into consideration people who know their job, execute their rotations when the situation allows them to do so, and use abilities in a timely fashion, but have no desire to focus on their numbers more than necessary. It also fails to take into account those of us who have no objection (let me repeat that: No Objection) to parsers that show one's own numbers in an accurate fashion (i.e. no slurring over DoT numbers, pet damage, etc.). Something like that would certainly help those of us who wouldn't mind tinkering with our rotations or finding ways to work around anti-mage mechanics (but that's a different subject altogether).
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.