Quote Originally Posted by CosmicKirby View Post
1.) Considering you could clear the rest of the non-savage content in the game without any higher ilevel gear at all, you really can't. Imagine if the best chance you could possibly get at a HQ craft was 1%. CLEARLY, you don't need gear to make it easier, as it is theoretically possible to do it fine without it.
what's the difference from other content?
You use savage drops to do savage better, others do normal to do normal better.
you get better gear for craft to do crafts better.
you don't need A1S drops to clear A1S, you don't need A1N drops to clear A1N.
no one "needs" Ravana weapons to clear Ravana
you don't "need" drops from a content to clear said drop, be it savage, normal, or any other content.
so yes you really can.

Quote Originally Posted by CosmicKirby View Post
For the vast majority of players. The gear from any Turns, dramatically increases your chance of success from the previous ones, allowing you to get more gear. Or any gear for that matter, imagine if your party members got loot and you didn't. You'd want to be going back next week would you not? Any piece of gear your group earns is making it easier for the rest of the group to earn loot of their own. There is still a point to the itemization being higher.
Fixed that for you

Quote Originally Posted by CosmicKirby View Post
Much less you're putting words in my mouth by not actually responding to things I've said. Rather you're responding to a ridiculous strawman of what you think a "raider" is. I do not care if you get to see the story or get gear.
But I did response to the things you've said.
Quote Originally Posted by CosmicKirby View Post
I imagine that Void Ark will have a i180 minimum. You can easily make that with Eso and Doman gear. You don't "need" the gear because you're not really facing any content that demands the numbers the higher ilevel gears give you.
look above

Quote Originally Posted by CosmicKirby View Post
B.) You've designed a game where the typical rewards are either loot, or story. You've ostensibly removed story from the reward, what would the reward be if you also removed loot?
and this one with:

Quote Originally Posted by hagare View Post
2. better+dyable gear, achievements, unique mount, satisfaction of clearing hardest content available at the time.
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Quote Originally Posted by CosmicKirby View Post
I do care that the gear and normal mode was a necessary step in the itemization for savage.
the only true thing here is needing to clear Normal ONCE to start doing Savage.
You don't need gear from normal to do savage as you have alternative gear in the form of eso gear.
whether you choose to wait longer until you have enough eso gear to do alex savage or farm alex normal gear to do alex savage faster is all up to you.

Quote Originally Posted by CosmicKirby View Post
2.) Read: Content an incredibly few number of players would even want, much less attempt to earn.
Quote Originally Posted by CosmicKirby View Post
PS: Your PS is irrelevant. I could make my reward for anything in the game be anything I already previously unlocked, simply by not using it/viewing it until completing an unrelated later goal. The reward for Alexander Normal, was a cutscene. Those same cutscenes are the same reward for savage.
seriously, for you to be sore about the only one thing that is the same in Alex normal and savage and choosing to ignore all those unique rewards is kinda childish.