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  1. #1
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    darkstarpoet1's Avatar
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    Darkstar Poet
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    Excalibur
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    Carpenter Lv 60
    Quote Originally Posted by Konachibi View Post
    You have perhaps read the 1.19 patch notes? A change to make crafting HQ items is being implimented. I'd have expected you of all people to know this given how much you express your personal opinion on future content.
    he said a change to reward skillful crafting not making hq mats having a 100% success rate on hq items.

    it goes from no real reward for getting super high quality and random results to knowing if you have hq mats you get hq gear all the time and if you have ne nq mats you never get hq items. that's not a reward.
    (1)


    http://crystalknights.guildwork.com/

  2. #2
    Player
    Konachibi's Avatar
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    Kona Chibi
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    Coeurl
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    Archer Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    he said a change to reward skillful crafting not making hq mats having a 100% success rate on hq items.

    it goes from no real reward for getting super high quality and random results to knowing if you have hq mats you get hq gear all the time and if you have ne nq mats you never get hq items. that's not a reward.
    Hmm, good point.

    Hadn't really thought that post through.

    Possibly due to being awake for 24 hours.

  3. #3
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    Quote Originally Posted by Konachibi View Post
    Hmm, good point.

    Hadn't really thought that post through.

    Possibly due to being awake for 24 hours.
    To be fair, you never try to understand me regardless of how much you've slept.
    (0)

  4. #4
    Player
    Konachibi's Avatar
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    Kona Chibi
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    Coeurl
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    Quote Originally Posted by User201109011315 View Post
    To be fair, you never try to understand me regardless of how much you've slept.
    That's because all you do is foster hate for Yoshi. Why is this?
    Have you met him in person and he stole your candy?
    Perhaps you have some secret hatred of the Mario Yoshi and are harbouring this hate onto a person in possession of the same name in order to quell your anger?
    Perhaps you are clearvouyant and are able to see exactly what he is thinking he wants the game to look like in the future?

    Or perhaps maybe it's just 'cos you're a douche that has absolutely no concept on how online games develop and therefore you believe everything any game company does is wrong because you simply don't understand it, and you choose to pick on a particular person from that company because he singles himself out by letting the games community know of their plans for the future, which by the way did I mention you don't understand.

    Sorry I sound so aggressive in this post but you've contradicted yourself so many times in posts in the past that you even TRYING to redeem yourself by saying anything constructive has become a complete joke to me and the useless and pointless rubbish you mostly say doesn't contribute to any topic and causes it to swerve violently off-course.

    Now I've finally got that off my chest I will happily continue to try and contribute my constructive ideas and opinions to the forums in the hopes of at least making a couple of people smile or laugh today, and even possibly giving the development staff an idea they may consider working on in the future, which is far more gratifying and rewarding to do than hate-mongering a member of the development staff of the game I'm currently playing.

    P.S sorry to everyone else in the thread for this incredibly long post that shouldn't have been required but he's REALLY getting on my nerves.

  5. 09-13-2011 04:57 PM
    Reason
    Inflammatory, insulting language.

  6. #6
    Player
    Konachibi's Avatar
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    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Deleted by Moderator
    I can see the p.o.v some crafters have with the chances to NQ and HQ items, I didn't like the look of it when first reading it, but then I tried to look at it from a more positive perspective, like "That HQ copper ingot will DEFENITELY become a high quality [insert item made from copper ingot here] now, instead of me spending hours mining copper ore in the vain repeated attempt of receiving the luck to make a [insert item made from copper ingot here]"

    Should I be making that particular item to use myself, this is a good thing (b'.')b

    However I too question what will happen to Rapid and Carefull synthesis when 1.19 is implimented, because at the moment no information has been given as to their newly intended use.
    (0)
    Last edited by Qeepel; 09-14-2011 at 02:29 AM.

  7. #7
    Player
    Aion's Avatar
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    Aion Zwei
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    Masamune
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    Gladiator Lv 54
    Quote Originally Posted by darkstarpoet1 View Post
    he said a change to reward skillful crafting not making hq mats having a 100% success rate on hq items.

    it goes from no real reward for getting super high quality and random results to knowing if you have hq mats you get hq gear all the time and if you have ne nq mats you never get hq items. that's not a reward.
    well I think that will be the main focus on the next patch....getting the HQ mats and succeeding on the synth....
    (0)
    Aion Zwei - Masamune

  8. #8
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    darkstarpoet1's Avatar
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    Darkstar Poet
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    Excalibur
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    Carpenter Lv 60
    Quote Originally Posted by Aion View Post
    well I think that will be the main focus on the next patch....getting the HQ mats and succeeding on the synth....
    yes, i do understand that part, but you have to look at the other side of it. which is going to be harder for a high rank crafter to get? completing a high level finished item or completing a synth to get a low level part?

    just go for getting a hq iron ingot for the metal crafts they mentioned.

    Iron Ingot = Blacksmith (12)
    Bladed Lantern Shield = Blacksmith (49), Alchemist (35)

    the finished item was the hard part to complete. it was just time invested to get the hq part to complete it. now all you will be invest the time to make the hq part and then standard bash the finished product. why standard bash? why do anything other than standard bash it when the quality and touch ups no longer matter at all?

    if you are missing one hq mat there's no need in taking the time to increase quality nor use skills unless the craft is looking like it may fail because you have 0 chance to hq it with only that one non quality mat. if you have all hq mats the synth just needs to get completed to get a 100% sure hq item.

    we have to remember the parts may be hard to hq if you are at rank, but i doubt they will increase it to the point that even a r50 has issues getting a hq version of a r12 synth. that would assure no low level crafter would ever get that lucky hq that felt great while a low level crafter.
    (0)


    http://crystalknights.guildwork.com/

  9. #9
    Player
    Aion's Avatar
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    Aion Zwei
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    Masamune
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    Gladiator Lv 54
    Quote Originally Posted by darkstarpoet1 View Post
    yes, i do understand that part, but you have to look at the other side of it. which is going to be harder for a high rank crafter to get? completing a high level finished item or completing a synth to get a low level part?

    just go for getting a hq iron ingot for the metal crafts they mentioned.

    Iron Ingot = Blacksmith (12)
    Bladed Lantern Shield = Blacksmith (49), Alchemist (35)

    the finished item was the hard part to complete. it was just time invested to get the hq part to complete it. now all you will be invest the time to make the hq part and then standard bash the finished product. why standard bash? why do anything other than standard bash it when the quality and touch ups no longer matter at all?

    if you are missing one hq mat there's no need in taking the time to increase quality nor use skills unless the craft is looking like it may fail because you have 0 chance to hq it with only that one non quality mat. if you have all hq mats the synth just needs to get completed to get a 100% sure hq item.

    we have to remember the parts may be hard to hq if you are at rank, but i doubt they will increase it to the point that even a r50 has issues getting a hq version of a r12 synth. that would assure no low level crafter would ever get that lucky hq that felt great while a low level crafter.
    IF they implement system that the stats of finished HQ gear will varies/or they gear will get more bonus attribute DEPENDS on the quality, what do you think?
    (0)
    Aion Zwei - Masamune

  10. #10
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    Quote Originally Posted by darkstarpoet1 View Post
    yes, i do understand that part, but you have to look at the other side of it. which is going to be harder for a high rank crafter to get? completing a high level finished item or completing a synth to get a low level part?

    just go for getting a hq iron ingot for the metal crafts they mentioned.

    Iron Ingot = Blacksmith (12)
    Bladed Lantern Shield = Blacksmith (49), Alchemist (35)

    the finished item was the hard part to complete. it was just time invested to get the hq part to complete it. now all you will be invest the time to make the hq part and then standard bash the finished product. why standard bash? why do anything other than standard bash it when the quality and touch ups no longer matter at all?

    if you are missing one hq mat there's no need in taking the time to increase quality nor use skills unless the craft is looking like it may fail because you have 0 chance to hq it with only that one non quality mat. if you have all hq mats the synth just needs to get completed to get a 100% sure hq item.

    we have to remember the parts may be hard to hq if you are at rank, but i doubt they will increase it to the point that even a r50 has issues getting a hq version of a r12 synth. that would assure no low level crafter would ever get that lucky hq that felt great while a low level crafter.
    Indeed, all they did was make the one exciting part of the crafting boring.

    Imagine if you went into a boss fight and all that mattered was the party setup you had or the gear you were wearing. That is basically what the new crafting system will be like. Guaranteed success even if you suck.

    I thought Yoshi was trying to foster systems that rewarded skilful play. So far I've yet to see any indication that the game is going in this direction.
    (0)

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