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  1. #1
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,513
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    1.0 did throw items.
    I don't think the new dev team really wanted to keep that. It's akin to buying arrows on archer, which was also a thing.

    You end up with classes being more expensive to play.
    (2)

    http://king.canadane.com

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Canadane View Post
    1.0 did throw items.
    I miss Chakrams for PGL/MNK
    Every class get a ranged skill as a replacement for the throw items, except PGL/MNK
    (2)
    Last edited by Felis; 09-28-2015 at 03:49 AM.

  3. #3
    Player
    KaedrianLiang's Avatar
    Join Date
    Apr 2011
    Posts
    794
    Character
    Kaedrian Kaeng
    World
    Tonberry
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Canadane View Post
    buying arrows on archer, which was also a thing.

    You end up with classes being more expensive to play.
    They removed consumable ammunition from archer as an excuse to nerf it to oblivion and make it a support class.

    They also went from cast-time hard hitting shots, where "animation lock death" was a fair exchange to how powerful archer was(1.0) to legolas minigun arrow launcher(2.0) back to cast-time shots that hit like peas(3.0).

    Wow. i feel bad for arc/brds they have gone through the most changes and are still nothing compared to what they were in their original 1.0 design.
    (1)
    Last edited by KaedrianLiang; 09-28-2015 at 11:41 AM.