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Thread: Sword Oath Idea

  1. #31
    Player
    Synestra's Avatar
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    Oct 2013
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    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Marxam View Post
    anyone who has played WKC2 knows about the skill "Twin Blades". Probably a bad example since that game was mediocre but still kinda fun. In this stance the player would drop the shield and "clone" the sword they are currently holding and all attack animations are now altered a dual blade style of fighting. It looked really cool and help give the sword and board class a bit of variety.



    Full Video of it in action here

    I hope they do something like this for the PLD in the near future.
    I would lie if i said i wouldnt like to see this, always loved DW classes and this would be awesome as fuck! Maybe SE will do this in future as i really dont see they can keep adding too many new jobs due balance reasons, maybe this is could be potential off-spec for PLD's(tbh DRK should have been PLD's DPS off-spec instead being a totally new job).
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  2. #32
    Player
    Noxifer's Avatar
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    Jan 2014
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    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Shurrikhan View Post
    Quote Originally Posted by Syzygian View Post
    TLDR awesome idea, but should be an option for all the tanks. Giving it to just one would make that one crazy-overpowered.
    You say that, but given the aesthetics of dual-wielding on a PLD already... now imagine dual-wielded Greataxes and Claymores... Additionally, it is only at an aesthetic at core.
    Um... I don't think Syzygian was responding to the "temporary dual wield" idea, but rather to the whole "make dps stance switch vitality and strength, like cleric stance does with mind and int".

    (To further draw from cleric stance, there could be a penalty to defence, similar to the penalty to healing while in cleric stance -- especially since tanks would be able to go "stance-less" to avoid defence penalty. But it might also require adjusting the whole damage penalty on tank stance, since the difference of going from tank stance to dps stance would be not only +20/25% (WAR has higher damage penalty in tank stance than PLD & DRK) but also the increased boost of switching VIT/STR. I dunno. It might include removing the damage penalty AND lower over-all damage instead. Which would kind of defeat the purpose ^^; )
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  3. #33
    Player
    Archaell's Avatar
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    Sep 2015
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    Limsa Lominsa
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    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by TheLastRaven View Post
    I like the idea of dual wield swords it could add uniqueness to the class depending on how its handled. I like it, but i also don't the sight of a dual wielding paladin doesn't seem right.
    Paladin really does not seem like dual wielding type - gladiator maybe, but paladin nope.

    Imho, putting shield on your back while in sword oath would be great even without the additional sword in hand. Of course block would have to be removed (or moved to rear - that would be interesting.) Imagine all the possibilities, like punch in the face instead of shield bash ^^. My personal vision of interesting paladin is stance dancing. Using only sword in sword oath and only shield in shield oath, while providing some kind of mid ground without oaths on.
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  4. #34
    Player
    Argyle_Darkheart's Avatar
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    Oct 2013
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    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    The main problem with this idea is that in order to optimize Sword Oath, you would need to stack VIT, which would minimize your damage in Shield Oath.

    Tanks don't have two distinct modes (healing and attacking) like healers do; tanks are always attacking.
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  5. #35
    Player Violette's Avatar
    Join Date
    Apr 2012
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    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Noxifer View Post
    Um... I don't think Syzygian was responding to the "temporary dual wield" idea, but rather to the whole "make dps stance switch vitality and strength, like cleric stance does with mind and int".

    (To further draw from cleric stance, there could be a penalty to defence, similar to the penalty to healing while in cleric stance -- especially since tanks would be able to go "stance-less" to avoid defence penalty. But it might also require adjusting the whole damage penalty on tank stance, since the difference of going from tank stance to dps stance would be not only +20/25% (WAR has higher damage penalty in tank stance than PLD & DRK) but also the increased boost of switching VIT/STR. I dunno. It might include removing the damage penalty AND lower over-all damage instead. Which would kind of defeat the purpose ^^; )

    As a Dark Knight I am 1000% ok with dual wielding Deathbringers.
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  6. #36
    Player
    Archaell's Avatar
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    Sep 2015
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    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Argyle_Darkheart View Post
    Tanks don't have two distinct modes (healing and attacking) like healers do; tanks are always attacking.
    Maybe that's the whole problem. Paladin is supposed to be defensive tank, yet tanks are always attacking. If the war has "dps" utility, the paladin should have been designed to get "no-dps" utility, like building up initial enmity and then using skills to modify it, instead of doing dmg. Of course that way the damage would be even worse, and so it would be required to provide party wide dps buffs to compensate for it. Something like debuff that increases damage while being the wall, yet giving paladin enmity of other party members generated by such ability.
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  7. #37
    Player
    Argyle_Darkheart's Avatar
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    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Archaell View Post
    Maybe that's the whole problem. Paladin is supposed to be defensive tank, yet tanks are always attacking.
    Maybe, but I don't see SE changing their tune in regards to that any time soon.
    (0)

  8. #38
    Player
    Causality's Avatar
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    Aug 2014
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    Limsa Lominsa
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    445
    Character
    Nutritious Delicious
    World
    Adamantoise
    Main Class
    White Mage Lv 54
    Quote Originally Posted by Jonnycbad View Post
    I wish Sword Oath made us glow faintlyt. WAR and DRK get cool glowy stances. I wanna be radiant :/
    Warriors don't glow in stance.... We glow when we have our combo buff on us. I'll trade you though. Glow effect for Buff that makes me Manderville in the middle of a giant trash pull.
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  9. #39
    Player
    dspguy's Avatar
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    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    I think many of PLD's oath woes would be solved if they allowed stance dancing w/o the MP cost. Or maybe at a bare minimum, don't put it on the GCD.
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