
Warriors don't glow in stance.... We glow when we have our combo buff on us. I'll trade you though. Glow effect for Buff that makes me Manderville in the middle of a giant trash pull.
Fun story: when I first started playing, after seeing my roommate get Cleric Stance, I thought that's what Sword Oath/Shield Oath were.
I'm still sad that's not what it is.
I agree OP. 100%, 10/10 would group again.
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Player
I say get rid of that junk. Instead of sword oath i would like to see Reflect. Give the paladin a level 30 trait called reflect in which will reflect damaged blocked from range and melee attacks in which will increase the DPS output of the Paladin and also generate a higher Enmity output to all targets attacking. The more you are hit the more enmity and dps you gain. this is how the Paladin should be. We only block around 20-40% of damage and even then it is not all the time. So I think it would balance out the Paladin. To give some people what they want it will make the Paladin gain a white glow around their shield. With this it will put the Paladin back onto the MT spot instead of the OT since they will gain more dps with the more damage received.
Player
I always liked the idea of using Sword Oath to juggle TP. Either it can give us a massive skill speed bonus at the cost of halting/decreasing our TP regen, or simply increase the dmg potency of our skills while also increasing their TP consumption. Both of these would require careful timing from PLDs to know when to push their dps and for how long. In addition it would invite more synergy with other jobs. (Picture NINs goading PLDs during trick attack.) I know PLD is lacking a skill specifically for regaining TP, but that is exactly why the decision to use Sword Oath would have weight to it. Besides if the increase in dps is great enough others won't mind supporting us.
I would greatly prefer the skill speed buff. It would be a lot more fun/unique than simply giving us a flat potency buff. Plus as the only tank using a one handed weapon, shouldn't skill speed, not dmg potency, be our niche?

Sword oath might seem "underwhelming" but its actually a really good attack stance. From what I've read, going full DPS on something, your auto-attacks account for 30-35% of your damage. PLD has the lowest attack speed, and currently my attacks hit roughly 550 base, and 700 with FoF up ever 2.24 seconds. It might not seem like much, but that's ALOT of free damage with no TP drain. Comparing it to other classes, its nearly double their auto-attack damage. If anything, I personally think they should change Skill Speed to effect auto-attacks. That or UNCHANGE determination to effect auto-attacks again. Why they removed that in 3.0 is beyond me.
So yea, I don't see any problems with Sword Oath itself. I see problems with lack of off-GCD's. (looking at your shield swipe). If anything they should bring Shield Oath down to lvl 30 and give you access to both at the same time an add an additional DPS attack in place of what was shield oath at lvl 40.
Last edited by MrTherm; 09-17-2015 at 10:24 AM.

I like the Idea of PLD Oaths giving beneficts to the whole party
Shield Oath: +5 % physical defense to the party members
Sword Oath: 20 potency holy DMG for Autoatacks party members
Like PLD from WoW
This will also be good to mitigate the lower DMG from PLD
What if...in addition to the normal properties of the Oaths, Sword Oath flipped 15% of VIT to STR and Shield Oath flipped 15% of STR to VIT. Not a complete stat swap. This leave 3 stances, Shield Oath, Sword Oath and no Oath. PLD could still stack VIT or STR to their heart's delight and this change would increase the impact of the choice to stack STR or VIT.
That said, I still think I would prefer to have Shield Oath additionally grant some damage potency/enmity gain on Shield Bash/Shield Swipe as well as damage reflection to Sheltron and Cover.
Oh, one other thing;
Shield Oath ought to boost our Block rate, and decrease the parry rate because we are shield focused and Sword Oath should boost the parry rate and decrease the block rate because we are sword focused.
Last edited by Kosmos992k; 09-19-2015 at 01:51 AM.
That is freaking genious. That would be one reason that makes PLD stand out of the other two tanks. sadly though, 90% of all aoe are magical so the 5%physical mitigation wouldnt be that good ya know. I do like that idea though. Idk how i feel about 20 potency though because SE would need to work and see how it affect the DPS (will they be OP). But ye these are good ideas.
Last edited by Tadus; 09-19-2015 at 03:27 AM.
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