This thank you i mean it don't matter what SE makes ppl are going to trash and bash them for it. Every patch ppl come rushing back and burn them self out to come on here to trash talk then un sub till the next patchI expect, that no matter what, there will be, "OMG WHY YOU DO DIS SE??" threads no matter what is/isn't in 3.1.
Expecting anything sets you up for disappointment if it doesn't come to fruition. I prefer to just enjoy the game as it is, and be pleasantly surprised if new patch adds stuff I like. If new patch isn't that great for my tastes, I still can enjoy what was there before.
You know the sad part... I always have my expectations set to low with patches... I mean just once in all this time I'd like to have them set high and be pleasantly surpised about it. But history kinda has a way of repeating itself.
Though the island exploration stuff sounds really fun I don't really know what to expect from it - it sounds like open world dungeons really... but a bit more controlled(i.e. limited amount of parties in an instance).
And well with 2 zetas and going on 3rd I will be working on the new relic but I really wish they would make it so that those that want to grind it out can do it in a few days while those of us that want to do various stuff can do it an a few weeks(like mby 3-4 weeks without actually doing anything trully grindy). But I know I will most likely be disapointed and will again have some RNG grind like atma that took me 2 months to get all the first time while most of my friends were on books after 3 weeks![]()
This describes 100% of FF14 from the start of the game. Why are you playing again?Im expecting.
-Boring ass 50 minutes log drama inducing raid.
-Terribly unplayable lord of vermillion that will need maintenances, several hot-fixes and will be a grindfest (as anything in this game tbh).
-Green gatherer/crafter scrips for even more fun. New moonstones II and impossible to make needing gazillions in gear and totally omnicrafting dependant specialist actions that will make the few standing crafters leave.
-More booring, repetitive, coma inducing beast tribe quests dependent on FATE spawn.
-More relic, thats bad enough as it is.
Time lockouts, grind, weekly caps, grind, RNG, RNG, and spice it up with some grind.
My dad died and my mission in life to become a pokemon master... So i have to keep playing this game, gain the triforce and save princess wario. ¡DAD WATCH ME AS I DIVE INTO THE DIGIWORLD!
No matter how well the content is developed and no matter how long it holds your attention, people will still complain. True story.
Is not the same having 2 people complaining than having 1 million complaning. That argument is no reason to think things can`t change and in fact, improve.
Is there a summary for what 3.1 will have?
as long they dont remove that very broken RNG system Im not on hype mode. <.<;
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