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  1. #11
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    I expect, that no matter what, there will be, "OMG WHY YOU DO DIS SE??" threads no matter what is/isn't in 3.1.

    Expecting anything sets you up for disappointment if it doesn't come to fruition. I prefer to just enjoy the game as it is, and be pleasantly surprised if new patch adds stuff I like. If new patch isn't that great for my tastes, I still can enjoy what was there before.
    (12)

  2. #12
    Player
    Lemuel81's Avatar
    Join Date
    Jul 2014
    Posts
    563
    Character
    Draelon Eldad
    World
    Behemoth
    Main Class
    Thaumaturge Lv 91
    People are gonna piss and moan no matter what-
    (20)

  3. #13
    Player
    MaethusXion's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    905
    Character
    Makoto Edakumi
    World
    Midgardsormr
    Main Class
    Paladin Lv 80
    I want my GC Promotions...
    (12)

  4. #14
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Alexander_Dragonfang View Post
    Im expecting.

    -Boring ass 50 minutes log drama inducing raid.
    -Terribly unplayable lord of vermillion that will need maintenances, several hot-fixes and will be a grindfest (as anything in this game tbh).
    -Green gatherer/crafter scrips for even more fun. New moonstones II and impossible to make needing gazillions in gear and totally omnicrafting dependant specialist actions that will make the few standing crafters leave.
    -More booring, repetitive, coma inducing beast tribe quests dependent on FATE spawn.
    -More relic, thats bad enough as it is.

    Time lockouts, grind, weekly caps, grind, RNG, RNG, and spice it up with some grind.
    Wow, I think maybe you should play another game if you feel this way.
    (21)

  5. #15
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Alexander_Dragonfang View Post
    Im expecting.

    -Boring ass 50 minutes log drama inducing raid.
    -Terribly unplayable lord of vermillion that will need maintenances, several hot-fixes and will be a grindfest (as anything in this game tbh).
    -Green gatherer/crafter scrips for even more fun. New moonstones II and impossible to make needing gazillions in gear and totally omnicrafting dependant specialist actions that will make the few standing crafters leave.
    -More booring, repetitive, coma inducing beast tribe quests dependent on FATE spawn.
    -More relic, thats bad enough as it is.

    Time lockouts, grind, weekly caps, grind, RNG, RNG, and spice it up with some grind.
    This dude is pure sunshine.... but he has a point there.
    (27)

  6. #16
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Iagainsti View Post
    Wow, I think maybe you should play another game if you feel this way.
    Why? He's not exactly wrong. Some of the design decisions that have went into FFXIV's added content have been pretty bad. Not liking raids and relic notwithstanding, he just cherry-picked all the bad decisions that are likely to be seen in large content patches based on FFXIV's content patch history: broken and overly grindy minigames, crafting and gathering grind (they seem insistent on keeping the scrip system, after all), daily quests involving FATEs making us wait and twiddle our thumbs until they spawn.

    By no means am I sick of the game, but I'm also not blind to its blatant flaws. The grind in FFXIV is real. A little too real. And RNG doesn't help make the grind feel any better.
    (34)

  7. #17
    Player
    Edenholt's Avatar
    Join Date
    Aug 2013
    Posts
    210
    Character
    Lasdor Edenholt
    World
    Cerberus
    Main Class
    Gladiator Lv 80
    I don't expect anything and I'm still let down.

    Go go, 3.1.
    (2)

  8. #18
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Iagainsti View Post
    Wow, I think maybe you should play another game if you feel this way.
    Why, i love this game, and the people on it, and this healthy, mature and friendly community <3

    Quote Originally Posted by ErikMynhier View Post
    This dude is pure sunshine.... but he has a point there.
    I just shine for u bby <3
    (7)

  9. #19
    Player
    Blissa's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Blissa Whitewolf
    World
    Leviathan
    Main Class
    White Mage Lv 80
    Right now I am working on grinding my crafters to 60 before 3.1. Unless 3.1 blows my socks off I am going to lower my sub to $12.99 and just do the weekly. I have had enough of the grind in this game and there are way too many games coming out for me to grind my life away in 1 game!

    P.S. as it is now 50~60 crafting is a stupid grind, I am spending 1000x time more gathering then I am crafting. And crafting is my favorite pastime in this game.
    (5)

  10. #20
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,026
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Alexander_Dragonfang View Post
    Im expecting.

    -Boring ass 50 minutes log drama inducing raid.
    -Terribly unplayable lord of vermillion that will need maintenances, several hot-fixes and will be a grindfest (as anything in this game tbh).
    -Green gatherer/crafter scrips for even more fun. New moonstones II and impossible to make needing gazillions in gear and totally omnicrafting dependant specialist actions that will make the few standing crafters leave.
    -More booring, repetitive, coma inducing beast tribe quests dependent on FATE spawn.
    -More relic, thats bad enough as it is.

    Time lockouts, grind, weekly caps, grind, RNG, RNG, and spice it up with some grind.
    Grinds in MMOs are what make money. If you don't want to grind, this is the wrong genre for you.
    (3)

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