Yeah this, an open world city, with places for grind partys, quests, nms, and in the depts you can enter an dungeon wich is instanced. Would love to see thatI'd love for these to be the equivalent of Davoi in FFXI. Entire city zones for NPC's. Imagine a city the size of ul'dah populated entirely by enemy beastmen!
Fighting your way through respawnable mini-bosses to open gates. and then the final room boss could be an instance. so each group that shows up has to pop the door mobs, victory and move through. until you reach the final door and fight a mega boss
This method allows all the areas in between to be open areas that you can grind in!![]()
I don't love them.
They have some good features though, despite many bad ones (antisocial games with no emphasis on community. Although TERA has a "political system").
FFXIV shouldnt undermine its strengths by emulating the bad features of other games which are only good in spite of them, not because of them.
When have the NM drops been 10 times better than similar crafted items? NQ crafted items are a little worse but HQ crafted items in a lot of cases are arguably better. Even in the cases where +1 HQ isn't better than the NQ NM items, the difference is almost negligible.
Or they could just do what they did with Silver tricorne/Dodore doublet etc... NMs drop mats then everybody has a role to play in the ECONOMY and COMMUNITY which is foundational to a MASSIVELY MULTIPLAYER ONLINE GAME.
Gotta love MMO racism.
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