I love how people say "no offence" right before or right after purposely offending someone. lol


I love how people say "no offence" right before or right after purposely offending someone. lol


No offense, but there is a multi quote option at the bottom right of each post you'd like to quote and reply to.
hahaha thank you omg i feel like such a flooder i didnt even see it due to the way my internet browser window was SLIGHTLY moved off screen i read and was like O_o where?! thank you :P


Well, what can i say. Beastmen strongholds are from the most highly anticipated features for me in this game as was the case in XI.
I'm glad they made it open world instead of instanced, that's a plus in my book.
My instant major gripe however.. just looking at these pics as has been stated few times already
This is precisely what's been troubling me for a while now, everytime i come across these pics. I was expecting big separate zones/towns/areas as well. I am quite unhappy about what these screenshots are implying, i was really expecting something much different and new. I've pretty much gone through all the related posts and producer letters and it's very disheartening to see nothing indicating otherwise. The pics posted by the Rep don't help the case much either, i think it's evident.they kind of seem...small i guess. When i thought of these of course i thought of the FFXI beastmen areas, they were pretty big, lots of detail, had quests/NMs/Missions going with them. These feel like what they look like, some chunk of thanlan closed off by some walls and a few things inside to spruce them up.
I really hope when the map redesign comes they get more elaborate separate zones.
..!? Only one kidding himself is you.
Please don't try to insult our intelligence trying to equate this to Davoi, Castle Zvahl, Beadeaux, Castle Oztroja, Temple of Uggalepih, Den of Rancor, Quicksand Caves or Sea Serpent Grotto.
The point is not whether it's in the same region/continent or not, it sure is likely to be, but rather the idea of having them as new separate areas/zones, with new land textures, new maps, new everything, just as a new refreshing and thrilling experience. Where's the fun if it's just the same mobs in the same zone with the same land texture? Been there, done that. When people complained in the previous patch that the settlements are a lame attempt of a stronghold, we heard, wait for 1.19, frankly it doesn't look any different now judging from those pics, except they occupy a bigger area. Joy..
It's these very things that are making me lose faith in XIV. I don't have so much of an issue waiting things out, obviously they need time to develop, we've all been patient, it's been a year already, but what i do expect as a standard for such a high caliber title is that when some new awaited content is released, it should be well worth it. not band-aids. I mean how much work was really done to slap some already existing beastmen mobs onto an already existing land with a few huts here and there? They were busy with other content? I would question priority but that is subjective, at the very least I would say they would have been much better off to have left strongholds out of this patch and have taken their sweet time to create something very unique and exciting as has been expressed instead of having to settle for half-assed strongholds, which i can't help but feel was the same issue with the job system, but that's another topic.
SE is obviously much more capable than this and can deliver far more thrilling immersive experiences, we've seen their past work.
I'm really hoping i'll be wrong about this when patch does come out, but these pics give me a very negative impression about strongholds and frankly i'm done putting my hopes up, have a good idea by now the standard and type of content being released in patches so far. I'll bet my last gil my concerns are all real and valid.
Princess, you can have my 10 mil if i'm wrong.. Hang on.. no mailbox >.> and uh.. actually..no 10 mil either.
On a serious note though, Can any Rep address these concerns? Or are these by any chance reserved for when Eorzea will be re-designed? Any info would be good at this stage.
In the aim of being somewhat beneficial, My basic constructive criticism summarized below (Judging from the info and pics provided):
- Have Strongholds as new separate and completely unique Zones/Areas
- Different Land textures
- More variety in mobs.
- More dynamic and lively AI, have them patrolling areas instead of all just standing still, have them ambush players, etc, anything to add to the thrill factor.
- Have Quests/Story tied into them


Gotta love MMO racism.
useless shit? not making the game better?!?!!? Beastman Stronghold should of been in the game from DAY 1!!!!
Xeto Milanti Bei
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