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  1. #1
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Fevelle View Post
    Pleeeeeeeeeeeeeeeeeease no! People have a hard time dodging already because of latency.
    Honestly, I have a permanent latency issue of .7sec due to having to use satellite internet where I live, causing me to have a much shorter dodge window than other players. I've learned to compensate for it by predicting boss patterns in dungeons after running them a couple of times, to the point that when I was experiencing an odd 1.5sec latency issue the other day, I didn't have any more trouble dodging attacks than the party members I had without it. I get that some people just can't learn to compensate for it, and I do have issues as well on new runs or with bosses who have a mostly random attack pattern, but for all the people out there who claim it can't be done or that we can't have harder mechanics such as this because of players with it, I strongly disagree.....

    On that note, I've also never understood people complaining about the measly .25sec latency due to servers not being in their native country. Try having a fraction of a second to dodge knock off moves or instant kill attacks, then start complaining......

    I'd love to see something like this in perhaps a single boss battle, and I don't feel it would affect players with latency any more than it would normal players. Though OP, this is generally just considered the "confused" status in most action RPGs......
    (2)

  2. #2
    Player
    Tadus's Avatar
    Join Date
    Aug 2015
    Posts
    134
    Character
    Tadus Velen
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Give it to Savage runs then.
    (3)

  3. #3
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Gamer3427 View Post
    I'd love to see something like this in perhaps a single boss battle, and I don't feel it would affect players with latency any more than it would normal players. Though OP, this is generally just considered the "confused" status in most action RPGs......
    I know about the confusion name, problem is, that in this game other effect is called like that - effect that makes you attack your teammates.
    That's why I decided to come with my own name idea.

    At this moment I have 140ms and I am from Europe, had no problems in any duty but..
    From my short experience anything over 200ms is unplayable without some programme (or the compensation you are talking about), but I would never say "don't add this, or that, there are people playing from unsupported areas that have 300ms and cannot deal with these mechanics."
    (0)

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