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  1. #1
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    I approve of this.

    With Cox Wireless at my back and shoddy nerves in my hand there is zero chance I will ever avoid a mechanic like this. Zero chance.

    Honestly I feel like this game needs more dynamic encounters with less focus on perfect execution of rotation and pattern recognition. ("Then what would the focus be?" Awareness!) It seems like so much comes down to dodge orange circle to not die. I know this may seem like a weird complaint because of COURSE bosses have AoEs.

    But....it's a complaint of mine idk
    (1)
    Last edited by Ayuhra; 09-19-2015 at 08:46 AM.

  2. #2
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Ayuhra View Post
    I approve of this.

    With Cox Wireless at my back and shoddy nerves in my hand there is zero chance I will ever avoid a mechanic like this. Zero chance.

    Honestly I feel like this game needs more dynamic encounters with less focus on perfect execution of rotation and pattern recognition. ("Then what would the focus be?" Awareness!)
    And this doesn't require awareness?
    Also.. it is almost the same as normal AoE dodging, just before moving you have to say to yourself, I need to move to right, so I have to push left.
    (0)

  3. #3
    Player
    Tadus's Avatar
    Join Date
    Aug 2015
    Posts
    134
    Character
    Tadus Velen
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Hmm another mechanic I would also recommend would be Juggle. During this boss mechanic, in a savage turn of course, another player controls your character. In other word, if I were tanking, and the boss cast Juggle, I would be randomly assign to use a team member's healer/dps and someone else would be using my tank ( all 8 people are switch to another player's character class for a temporary time). This mechanic sounds like it would need a LOT of development though, I don't know how easy can SE make this happen. It would also give static a challenge, because what static doesn't love challenges.
    (2)

  4. #4
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Tadus View Post
    Hmm another mechanic I would also recommend would be Juggle. During this boss mechanic, in a savage turn of course, another player controls your character. In other word, if I were tanking, and the boss cast Juggle, I would be randomly assign to use a team member's healer/dps and someone else would be using my tank ( all 8 people are switch to another player's character class for a temporary time). This mechanic sounds like it would need a LOT of development though, I don't know how easy can SE make this happen. It would also give static a challenge, because what static doesn't love challenges.
    Not sure if it is implementable but I actually like your idea.
    Again.. sounds like something new that we haven't seen yet.
    (1)

  5. #5
    Player
    Tadus's Avatar
    Join Date
    Aug 2015
    Posts
    134
    Character
    Tadus Velen
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    lol you know what we also haven't seen lol? and this is one basically like a duh one. is a mechanic where we need to jump in order to avoid it. So think of it like an electric floor and you see the electricity ray coming, you need to jump in order to avoid it.
    (3)

  6. #6
    Player
    raela's Avatar
    Join Date
    Nov 2014
    Posts
    715
    Character
    Raela Sarinelle
    World
    Cactuar
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Tadus View Post
    Hmm another mechanic I would also recommend would be Juggle. During this boss mechanic, in a savage turn of course, another player controls your character. In other word, if I were tanking, and the boss cast Juggle, I would be randomly assign to use a team member's healer/dps and someone else would be using my tank ( all 8 people are switch to another player's character class for a temporary time). This mechanic sounds like it would need a LOT of development though, I don't know how easy can SE make this happen. It would also give static a challenge, because what static doesn't love challenges.
    But how would it assign keys? Especially for kb vs gamepad players?

    I tried to play a friend's account once.. even though both of us are gamepad users, and it was on a job I also had leveled.. it was near impossible to even do the basic rotation. His entire playstyle was different.. was kind of fun, but I imagine would be an instant wipe in a battle, unless you coordinated similar button layouts / practiced.
    (2)

  7. #7
    Player
    Tadus's Avatar
    Join Date
    Aug 2015
    Posts
    134
    Character
    Tadus Velen
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by raela View Post
    But how would it assign keys? Especially for kb vs gamepad players?

    I tried to play a friend's account once.. even though both of us are gamepad users, and it was on a job I also had leveled.. it was near impossible to even do the basic rotation. His entire playstyle was different.. was kind of fun, but I imagine would be an instant wipe in a battle, unless you coordinated similar button layouts / practiced.
    ahh dam true true. there is basically no way dam thanks though.
    (1)

  8. #8
    Player
    Kathyz's Avatar
    Join Date
    Jul 2015
    Posts
    166
    Character
    Kathyz Dankworth
    World
    Faerie
    Main Class
    Paladin Lv 80
    I'm going to crucify you for that idea. Amen.
    (1)

    I know my english its bad, don't bully me T_T.

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