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  1. #11
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Makarrov View Post

    As a tank i dont need a lot of time to get going but if i see a fire2 or dragonfire dive land between my tomahawk/shield lob gcd and the next that will be overpower/flash ill likely stop and let thay dps die to the group they just pulled. If they cant wait the extra 2 seconds for a single tank aoe to hit they can tank it themselves.
    I love this, simply because i feel if the tank lets me die, i will stay dead. I will go afk, and the party can pick up what the tank let me drop. (This is with dungeons).

    In raids, if i pulled hate, regardless of when, it's too late. Especially with the double standard against dps (You didn't do enough dps, we didn't beat enrage vs Calm down on dps, you're riding my threat). As a dps you either DO max dps or you DON'T. Most competent dps don't unload before the tank hits something, but if I start tanking after the fight has already begun, someone is lacking, and it's not me.

    I just really hate this "Let the dps die to teach them a lesson" thing that most people take up. Makes me just want to stay on the ground and go afk anytime i purposefully feel that a tank or healer lets that happen (which isn't often). However petty it may seem, to be down a dps until they win or they loose is my lesson to them.
    (8)
    Last edited by Leonus; 09-19-2015 at 04:24 AM.