Elusive Jump isn't going to save you from being a bad tank.
I'll just build enmity right back up and steal hate again. Maybe you should consider using slaying accessories so your threat generation is stronger.
Elusive Jump isn't going to save you from being a bad tank.
I'll just build enmity right back up and steal hate again. Maybe you should consider using slaying accessories so your threat generation is stronger.
(Ezri Teken'duis) the loldrg is not a mythical creature like chucacabra or sasquatch, it is very real
As a dragoon, I can tank the entirety of the expert dungeons. So, really, that just makes you a jerk for not doing your job properly.
(Ezri Teken'duis) the loldrg is not a mythical creature like chucacabra or sasquatch, it is very real
As a monk if I pull something off of you then I either out gear you or you are doing something wrong.
In the case of me out gearing the tank this is normally true as well. If you can't tank I probably can since normal dungeons don't have the tank busters raid and trial bosses do.
For me, I can only use {Shade Shift}. Once activated, I'll just turn my back for a bit until the tank regain control of mob.
As tank, I have been know to let a DPS solo his own mob if he is still buffing and using weaponskills while I'm Flashing and stuff. I hate when a DPS who takes aggro run away from Cover![]()
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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
I love for the DPS players to go all out. What I DON'T like is when they PULL AND GO ALL OUT...Sheesh! If you overgear me, I can still manage to keep hate so long as I don't slack off, meaning I must spam {Rage of Halone} and skip {Goring Blade} for a bit.
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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
Get STR ACC or i150 crafted and spec STR. The problem should disappear.way to assume there.. i'm almost always in full tanking gear and stance.. nice example is this brd who decided to keep unloading into ultros at the start of the fight and since he dropped an aoe on me early i didn't have enuf time to properly establish threat.. i call him out on this and his response boiled down to "lol u lost aggro to a bard?" when i didn't even get a chance to use a full enmity combo yet
If there are aggro issues during end game contents, i.e Alex savage or Coils, it is 100% tanks problem. Learn a proper enmity opener. I started main tanking in FCOB, first runs, I had major issues with aggro opening especially in T10 and T11 where you would have to start the battle by aggro'ing the boss to center. After I learned the proper pally enmity rotation, never had that issue again, no matter how op dps was, or if dps lb'ed opener i.e t11.
Last edited by ForbiddenMonk; 09-26-2015 at 02:50 AM.
A solid opener for boss fight as war,without using buffs: tomohawk brutal swing overpowering twice then butchers block combo. To boost with buffs could use berserk(pacification can get annoying during openers) or pop unchained first
I make a game out of ripping aggro off tanks. If they can hold it, it means I can dish out the damage without having to worry. If they can't, then I should probably use elusive or be ready to use some cd's as they're probably undergeared or in a worst case scenario just poorly skilled. If it's a big fight with a boss I won't survive a few hits against, then yeah I'll elusive. But generally I like to save elusive for knockbacks and other mechanics.
...the op is probably a terrible tank the only holds threat on one target and forgets the rest.
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