This mentality is just so disheartening. So many Paladins feel this way and it really upsets me.

You have a plethora of defense that exists outside of stacking vitality accessories and utilizing what is WITHOUT QUESTION your MOST useful mitigation skill - Shield Oath.

You have a substantial amount of Enmity generation that exists outside of tank stance.

Something VERY important to note: full strength gear in Shield Oath is *marginally* less dps than 0 strength gear in Sword Oath. And, pro-tip, a 0 bonus VIT PLD in Shield Oath has more eHP than a full VIT PLD in Sword Oath. So... I don't really see where this argument gets you other than "My job isn't dps therefore I don't want to improve my damage."


Even if you clip all of this again and ignore everything I say like you did last time, I want you to answer just ONE question (edit: I guess I asked two questions that are basically the same):

If you CAN survive everything in an encounter with less health while dealing more damage without causing the healers to work any harder than they already are with your higher amount of vit, why would you NOT change to play that way? What possible reason can you posit for maintaining 3000-4000 superfluous health that could quickly and easily be converted into 150-200 raid-wide dps without causing anyone extra inconvenience?