The stats tanks needed in 1.0 were slightly different. Each class had 2 stats that effected their damage.
Warriors attack was determined by STR and VIT
Paladins were STR and MND

Thus making Warriors so much better because they could stack vit and raise their attack and steel cyclone.

So all SE has to do is change it so tanks attack is determined by 50% str and 50% vit similar to 1.0 warriors so then they could use their fending accessories and groups could meet dps checks without having to have their tanks go full on getting str accessories.