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  1. #1
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Here's what I'd like to see done for Fending accessories:

    *Make a VIT:STR ratio of 2:1 and make Slaying accessories available only to jobs with STR as their main stat.

    Here's what I'd like to see for tanks jobs, in general:

    *Make VIT affect enmity generation (tanks only) and parry/block rate and effectiveness (up to about 50% damage)

    *I agree with the idea of making Sword Oath flip VIT/STR values (Defiance/Deliverance effectively does this anyway, so no change is needed there), though that may be trickier than Cleric Stance due to HP drops.
    (1)

  2. #2
    Player
    Windklinge's Avatar
    Join Date
    Nov 2014
    Posts
    300
    Character
    Windklinge Wirbelwind
    World
    Shiva
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Hayward View Post
    Here's what I'd like to see done for Fending accessories:

    *Make a VIT:STR ratio of 2:1 and make Slaying accessories available only to jobs with STR as their main stat.

    Here's what I'd like to see for tanks jobs, in general:

    *Make VIT affect enmity generation (tanks only) and parry/block rate and effectiveness (up to about 50% damage)

    *I agree with the idea of making Sword Oath flip VIT/STR values (Defiance/Deliverance effectively does this anyway, so no change is needed there), though that may be trickier than Cleric Stance due to HP drops.
    since when does defiance and deliverance SWITCH damage from vit to str? its never done that so stop talking crap plz.

    se has many option to deal with this like was said yet refuses to. instead they already said they plan on handing out enmity buffs to your enmity skills with 3.1 which is basicly a band aid.
    (1)