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  1. #1
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    Quote Originally Posted by Ayerinn View Post
    Yet you don't have to...raiders can make their own potions or buy them. Crafters can gather their own materials or buy them.
    Technically? Sure. In practice? No.

    So much grind has been added to gathering and crafting that it is no longer feasible for the overwhelming majority of the playerbase to gather and craft their own stuff.

    Quote Originally Posted by DarkB View Post
    Crafting in XIV is one of the worse system ever. There is absolutely no reason to craft because 1) gils are useless (you get handled every piece of gear from dungeons 2) you dont need any piece of crafted gear since you can find those in dungeons.
    The only reason to craft is culinary for food (even tho you could do content without it, but it helps) and alchemy pots (again you could do without it).

    Now the fact that somebody enjoy crafting doesnt mean that the crafting system is well designed.
    It has no meaning really, it could be a stellar system but they completely threw it out of the window with poor choices and very bad develop design. On top of this the market and economy is totally destroyed because HQing stuff that isnt very very high level, is basically 100% which shouldnt be.
    Make it way harder to HQ items, that way the market wont collapse, there shouldnt be any 100% HQ synth.
    Also to make crafters more valuable they should add items that drops from high end raids which you can craft the ultimate gear. This way you would make crafting useful.
    at the moment is just...pots/food. 2/8 crafting classes useful.
    Your logic is actually one of the reasons why gathering and crafting is so bad now, and your suggestions would just make it worse.

    Developers catering to greedy players and only caring about keeping prices on the MB high is what's behind all the grind that was added to the system. Yet you want them to make prices higher and force more of the playerbase to gear up via the MB.

    I'm all for DoH being capable of crafting BiS items, but before that can happen, gathering and crafting have to be brought back to reasonable levels, so players crafting their own gear can become a real option.
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    Last edited by Gilthas; 09-17-2015 at 02:26 AM.

  2. #2
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    DarkB's Avatar
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    May 2012
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    Character
    Dark Brilliance
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Gilthas View Post
    Technically? Sure. In practice? No.

    So much grind has been added to gathering and crafting that it is no longer feasible for the overwhelming majority of the playerbase to gather and craft their own stuff.



    Your logic is actually one of the reasons why gathering and crafting is so bad now, and your suggestions would just make it worse.

    Developers catering to greedy players and only caring about keeping prices on the MB high is what's behind all the grind that was added to the system. Yet you want them to make prices higher and force more of the playerbase to gear up via the MB.

    I'm all for DoH being capable of crafting BiS items, but before that can happen, gathering and crafting have to be brought back to reasonable levels, so players crafting their own gear can become a real option.
    You just threw out to me the word "greedy" when there was no needed. I'm not greedy, i just pointed out how crafting is useless. Whats to be greedy about? If you craft HQ items it should have more value than NQ one, now would you please explain me why in most of the server we are at a point where people undercut each other to the bone and the NQ price sometimes is even higher than the HQ price? Because there is an INSANE flood of those items in the market, since its so easy to HQ that its pointless. Thats all i'm saying, Greedy has no part in this, i'm pointing out a flaw to the system. So pls dont deviate the focus of the topic. Are you seriously complaining about the "grind" to the system? leveling crafts is the most easy thing you can do in game, its blazing fast. What grind you talkin about?

    Im saying 2 simple things here which you totally twisted and didnt understand apparently.
    1) there must be a reason to craft something
    2) if there are HQ items, there must be a value added to that.

    What you mean by "crafting and gathering have to be brought back to reasonable levels"? im not understanding if you are complaining about leveling up craft job, because as i said thats one of the most easy thing to do in game.
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  3. #3
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    Quote Originally Posted by DarkB View Post
    Are you seriously complaining about the "grind" to the system? leveling crafts is the most easy thing you can do in game, its blazing fast. What grind you talkin about?
    The grind was never in leveling up your DoL and DoH, the grind came after you reached 50 (now 60) with getting better gear. The grind comes from getting materials to actually craft stuff.

    Just look at the items you needed to gather and craft for GC daily turn-ins at level 50, and compare them to the stuff you need in Heavensward. And this is just basic stuff. If you don't see how the grind was multiplied by a factor of 3 or more I don't know how to explain it to you.

    Quote Originally Posted by DarkB View Post
    Im saying 2 simple things here which you totally twisted and didnt understand apparently.
    1) there must be a reason to craft something
    2) if there are HQ items, there must be a value added to that.
    There has always been a reason to craft something: using your own gear and items. You don't need to sell stuff for DoL and DoH to have a reason to exist. That's the problem of your logic and the reason why DoL and DoH have been turned to crap.

    Like I said, I'm all for DoH being able to craft BiS gear. But before that can happen, players gathering their own mats and crafting their own gear needs to be a real option. It currently isn't for the overwhelming majority of the playerbase. That's the real problem with DoL and DoH.
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    Last edited by Gilthas; 09-17-2015 at 02:48 AM.